hi, sorry duplicated by topic.
I saw several post about the sound bug of Resident Evil 0 (NGC), but I not found the solution for me.
some old posts say there is no solution, but I've seen videos on youtube with sound normal, 100% perfect.
I tested with Dolphin 2.0 x64 and Dolphin SVN R6237 x64. using OpenGL or Direct3D9 (or Direct3D11 in SVN revision), I got almost the same result in two versions: beautiful graphic (lower in OpenGL), normal speed (no delays), normal fps (20~30 ingame, 30~60 in videos). the unique problem is sound.
in version 2.0, using the option RE0 Audio Hack in DSP configuration, not fix. the sound problem continues.
my pc: AMD Phenom X4 945 3.0ghz, 4GB ram ddr2, ATi HD5770 1GB, Windows Seven Ultimate 64 bits.
there is any build or configuration that works properly without sound bug?
please help
sorry if some rule inflicted, sorry for bad english, is not my native language...
I saw several post about the sound bug of Resident Evil 0 (NGC), but I not found the solution for me.
some old posts say there is no solution, but I've seen videos on youtube with sound normal, 100% perfect.
I tested with Dolphin 2.0 x64 and Dolphin SVN R6237 x64. using OpenGL or Direct3D9 (or Direct3D11 in SVN revision), I got almost the same result in two versions: beautiful graphic (lower in OpenGL), normal speed (no delays), normal fps (20~30 ingame, 30~60 in videos). the unique problem is sound.
in version 2.0, using the option RE0 Audio Hack in DSP configuration, not fix. the sound problem continues.
my pc: AMD Phenom X4 945 3.0ghz, 4GB ram ddr2, ATi HD5770 1GB, Windows Seven Ultimate 64 bits.
there is any build or configuration that works properly without sound bug?
please help
sorry if some rule inflicted, sorry for bad english, is not my native language...