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[GC] Problems with Legend of Zelde: Twilight Princess
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[GC] Problems with Legend of Zelde: Twilight Princess
01-23-2011, 09:05 PM
#1
oldsql666 Offline
Junior Member
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Posts: 11
Threads: 3
Joined: Jan 2011
Hi Com,

i former time i've got a problem with this game. In some situations the game crashes with following fault/error:

BackPatch - no support for operand size 1

Error encountered accessing emulated address 418200ca.
Culprit instruction:
movzx, byte ptr ds:[rbx+rcx]
at 0x10698d5c

It happens if i used to howl as the wolf at the hyrule sea or as a wolf near by the gornon hill. Got somebody the same problen or a solution? Is it a fault/error of the image or should i update the Version of dolphin-emu?

My Sys:
CPU: Phenom 1055T
Mobo: Gigabyte 870-UDA3
GC: EN260 GTX
RAM: DDR3 2*2GB G.Skill Ripjaws
Software:
Win 7 x64 Ultimate
Norton Internet Security Version 17


Greetz
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01-23-2011, 10:21 PM
#2
oldsql666 Offline
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Posts: 11
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I downloaded the version Dolphin-x64-r6897.7z. Now i got the problem that this warning

"The selected language is not supported (in my case i guess german) by your system. Falling back to system default."

pops up. But the error still exist.

Regards
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01-23-2011, 10:27 PM
#3
neobrain Offline
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Open User/Config/Config.ini in a text editor and change the line where the Language (or sth like that) variable is set, and set it to 0.
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01-23-2011, 11:55 PM
#4
oldsql666 Offline
Junior Member
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Posts: 11
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Joined: Jan 2011
Thx, that helped Smile

Do have any idea to my other problem?
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01-27-2011, 03:22 AM
#5
dawr
Unregistered
 
Hey! Same problem here. As soon as I howl at Lake Hyrule the game crashes with the exception above.

Specs:

AMD II X4 2,8GHz
Geforce 8800GT
OS: win7 x64 prof.
01-27-2011, 06:07 AM
#6
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
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Keep trying it till it works. Turning on MMU emulation in the game properties might fix it at the expense of making the game unplayably slow.
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01-27-2011, 06:17 AM
#7
Xtreme2damax Offline
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It has been reported in the past that this is a DSP issue, that when using the LLE plugin this isn't a problem. However sometimes it is passable with the HLE plugin, but usually only when AFC audio/AFC decoder hasn't bugged out. Although the error would suggest a JIT issue, I've seen it reported that this crash and error doesn't occur with the LLE plugin so I'm not sure. It's been a while since I've played the game, but I might play through again to see if I encounter the error and what fixes it. For another user I helped, it appears his image was bad so it could really be anything.

Anyways you can try seeing if this happens with the LLE plugin (You must dump the dsp roms from a Wii or Gamecube to use the LLE plugin) or keep trying as NV mentioned and you will eventually get past it.
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