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[GC] Problem with Soul Calibur 2
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[GC] Problem with Soul Calibur 2
11-08-2011, 10:29 AM
#1
glsdif
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Exclamation 
yeah, so when i press play, it never gets past the "Clearing Code Cache" screen... pls hep
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11-08-2011, 09:38 PM
#2
armac911 Offline
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Posts: 9
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Joined: Nov 2011
More info? Use the recommended settings found here http://wiki.dolphin-emu.org/index.php?title=Soulcalibur_II
It works fine for me with 3.0-191 build.
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11-09-2011, 11:58 AM
#3
glsdif
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sill not working... i tried all of the settings and it still doesnt get past the screen T_T
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11-10-2011, 08:43 AM
#4
LordVador Offline
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Posts: 8,852
Threads: 1,908
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Use 3.0 the official release (not 3.0-XXX). You could also post your specs & settings
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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12-26-2011, 04:24 AM
#5
quaelgeist
Unregistered
 
Hi
I have run into exactly the same problem.

I have been using the configs from the wiki and those:

Fullscreen Res: 1280x720
Internal Res: 1280x1056 (2x Native)
Texture Cache Accuracy: Full Fast
*Per-Pixel Lighting
*Force Texture Filtering
*Disable Fog
*OpenMP Texture Decoder
*Widescreen Hack

I tried with the 3.0 release and with the current one: 3.0-235

Still the same problem: I see the screen at the beginning featuring the "clearing code cache" line and that´s it. Emulation does not appear to even progress into the game itself.

Has anyone come across a solution to this peculiar problem?

regards,
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12-26-2011, 09:24 AM
#6
quaelgeist
Unregistered
 
Ok, scratch that question - i randomly tried using a ROM file from a different source and suddenly it runs... at wrong speeds that is....

I limited the frame rates, tried the audio throttle and different compilers.

1/3 of the time SC2 runs just fine ingame, even at full HD
1/3 of the time SC2 runs way too fast, even at full HD
1/3 of the time SC2 runs way too slow.

And all the time the FPS Counter shows 45-60 frames per second.
It appearantly switches at random during game play.

I am baffled.

If something regarding this problem can be found by googling then i might be using the wrong search terms. Any ideas?

Has anyone else encountered this sort of problem?

regards,
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12-26-2011, 09:46 AM
#7
ShadowFlash Offline
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Posts: 166
Threads: 5
Joined: Feb 2011
It's NTSC version ? PAL works fine for me. And i remember something about US version broken in Dolphin, but that was about a year ago.
Or maybe it's just a bad dump ?
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12-27-2011, 01:28 AM
#8
quaelgeist
Unregistered
 
Thanks for the advice, ShadowFlash,
it was indeed a NTSC ROM. Switched to a PAL Version and the speed problems were alleviated quite a bit.
Now it just runs a little bit too fast half of the time during gameplay. Quite a step forward.
I´ll tinker a bit with the configuration, maybe i can find something that will let the game run at 100% staple speeds.
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