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[GC] Pokemon Colosseum
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[GC] Pokemon Colosseum
03-25-2009, 04:47 AM
#1
SSJVeggeto Offline
SuperSayan
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Posts: 60
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Joined: Mar 2009
It works nearby perfect but i don't understand how to stop the flickering text i activate "save texture cache" bunt after 30-60min it repeat flickering i have to open gfx and deactivate and activate "save texture cache" again.
The sound miss some parts of music but i know that the HLE plugin isn't perfect
My Computer:
-Intel Core 2 Quad Q9550@ 4x2,833GHz
-8 GB DDR2 -1066MHz
-1TB Harddrive
-Geforce GTX 295 mit 1792 MB GDDR3 Speicher
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03-29-2009, 02:55 PM
#2
Brandon
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Is there any way someone could post a completed (or near complete) save for Colosseum?
03-30-2009, 11:39 AM
#3
iBored1x1
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Yes , im also wondering that , i found that if you enter another area (when screen goes black) it returns to normal and you can read the text again
04-03-2009, 06:09 PM
#4
3xistence Offline
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Joined: Apr 2009
same to me, just enter some place, like a home..or go into a different map location
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04-22-2009, 03:59 AM (This post was last modified: 04-22-2009, 04:02 AM by scum.)
#5
scum Offline
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What options have you set? I'm getting only the select 50hz/60hz screen in the beginning, nothing appears after that. using 3005

EDIT: Im getting slightly more out of it by using r1546. this one stops at "The pokemon company"
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04-22-2009, 08:35 AM
#6
ePhito Offline
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i've played "pokémon red fire" for game boy advance, in my cp... using the visual boy advance emulator... i would like to trade my pokémon to the pokémon coloseum game, and use them in the game... is there a way to do that... to connect the gba rom info with the game in dolphin??? if there is... how can i do it...???
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05-16-2009, 02:09 PM
#7
aikawa
Unregistered
 
Hi , i have a problem with pokemon colosseum every time i try play at battle mode the game show me ,(Inadmissible POKEMON canot be entered , please restart story mode and change the party POKEMON to those that are allowed
under the rules.) its a emulator error ? cuz every party a made i get this, if is not a error plz say me i really wanna play in battle mode
05-31-2009, 04:05 AM
#8
burnsey64 Offline
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Posts: 15
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Joined: May 2009
i have a problem with the a.c code input with pokemon col. when i input the codes they dont seem to work at all, even with the master code. can sum1 help me. i've even tried inputtin them into the ini file too but i get the same problem
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07-22-2009, 04:12 AM
#9
Bexus
Unregistered
 
Hello everyone.

I have a quick question,I have had some problems with pokemon colosseum,at first I had allot of trouble,But I managed to fix the flickering text (save texture cache) and slow framerate with some trail and error and some of the stickies(Thanks for that btw)

However,the ground is still black,has no texture at all,sometimes normal 2d images seem to be missing aswell,like in the beginning,wene you see a woman on a tv screen, it's just an empty screen,some of the pokemon's spells are a little buggy aswell, and wene you have to fill in your name you normally see the character for wich you need to pick the name, well I don't.
The lather isn't really a problem,but a black floor is kind of annoying,I tried checking if there's a topic on this and I didn't find any, but if anyone knows how/if I can fix this I would be gratefull.
08-19-2009, 07:44 PM (This post was last modified: 08-20-2009, 02:14 PM by kiyu2keith.)
#10
kiyu2keith Offline
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Posts: 6
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Joined: Aug 2009
did anyone fix the pokemon colosseum text, I can't seem to fix it. I use the SVNR 4001 version. can anyone help me how to fix it??

Edit: works fine now except for the black floor^_^I just disabled the "safe texture cache"
~~~SPECS OF Desktop PC~~~
INTEL i5-650 3.20GHZ
320GB SATA hdd
NVIDIA GEFORCE 8400 GS
4GB of RAM DDR3
REALTEK SOUND ACCELERATOR

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