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[GC] Pokémon XD: Gale of Darkness
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[GC] Pokémon XD: Gale of Darkness
08-03-2014, 09:54 AM
#31
Blob55 Offline
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The last few updates have made the game slower and battle music stutter. It would play at 30FPS in all battles, but now it goes back to playing at 23-25FPS.
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08-07-2014, 02:01 AM
#32
umaxtu
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The music would sometimes loop the first few seconds of a song on the Xaudio backend for me. The Dsound backend doesn't seem to have this problem. There are more graphical glitches the the first game but at least the saves aren't immediately corrupted like they are when I try to run this on my Wii. (Its only this game where I have that issue on my wii)

EDIT: The problem also exists with the Dsound backend. I think it might have something to do with me switching away from the game to another window and back.
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08-07-2014, 04:27 PM (This post was last modified: 08-07-2014, 04:29 PM by Blob55.)
#33
Blob55 Offline
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(08-07-2014, 02:01 AM)umaxtu Wrote: The music would sometimes loop the first few seconds of a song on the Xaudio backend for me. The Dsound backend doesn't seem to have this problem. There are more graphical glitches the the first game but at least the saves aren't immediately corrupted like they are when I try to run this on my Wii. (Its only this game where I have that issue on my wii)

EDIT: The problem also exists with the Dsound backend. I think it might have something to do with me switching away from the game to another window and back.

I've had the audio loop problem too, but I've had it where the game starts to play one song, then plays another song and it just sort of loops. I've also had an odd version of Pyrite Town's theme, where some layers play twice, such as the snapping fingers.

I also get this odd thing where a section of a Pokémon model loses its texture. The texture sometimes comes back after a while, or if I restore a save state.
http://i.imgur.com/IbYMzBi.png
http://i.imgur.com/0AvPOdK.png
http://i.imgur.com/0rlG7iz.png
http://i.imgur.com/XDjj4j9.png
http://i.imgur.com/OxxCtMV.png

There's a really stange Grimer one, where it would just sorta change between purple and white.
http://i.imgur.com/VSLPIyC.png
http://i.imgur.com/UgOGmBj.png
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11-06-2014, 07:57 AM
#34
pablitox777 Offline
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Hey there! new to this forum, nice to meet everyone Big Grin

I wanted to report this problem with Pokemon XD: gale of darkness, I keep receiving the GFX fifo when dual core is enabled, I thought it was solved already, I'm using the latest version, why is that?
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11-06-2014, 08:37 AM
#35
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Are you following this thread to make sure you're running as fast as you can? https://forums.dolphin-emu.org/Thread-unofficial-laptop-performance-guide
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11-14-2014, 12:52 PM
#36
pablitox777 Offline
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uh, yeah? I still get that error....
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11-14-2014, 01:43 PM
#37
JMC47 Offline
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You need to turn on GPU-determinism for it to affect certain games.
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12-04-2014, 04:09 AM
#38
pablitox777 Offline
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(11-14-2014, 01:43 PM)JMC47 Wrote: You need to turn on GPU-determinism for it to affect certain games.

you mean safe texture cache?
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12-04-2014, 05:09 AM
#39
JMC47 Offline
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I do not. I mean Deterministic GPU = fake-completion on the game properties page.
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12-04-2014, 05:43 AM
#40
pablitox777 Offline
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(12-04-2014, 05:09 AM)JMC47 Wrote: I do not. I mean Deterministic GPU = fake-completion on the game properties page.

Damn, I'm dumb, sorry! Going to change it.

I get 0 FPS, that's weird :/
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