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[GC] Pokémon Colosseum
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[GC] Pokémon Colosseum
12-07-2015, 02:24 PM
#91
Kurausukun Offline
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I can't find that setting in my VBA-M, even though I thought I had the version that was build for connection with Dolphin (the program name is SVN[gc-gba]). Am I looking in the wrong place, or do I have some other version?
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12-07-2015, 06:12 PM (This post was last modified: 12-07-2015, 06:17 PM by Skeith.)
#92
Skeith Offline
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(12-07-2015, 09:26 AM)skid Wrote: The Type has to be GameCube, not Cable.

Tried. Nothing.

EDIT: ah, now it does start detecting if I restart the GBA, but colloseum gets an error message "connection failed"
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01-05-2016, 11:26 PM
#93
Nhadaly
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This is my first time visiting this forum, so if im posting wrong in any way, shape or form, i apologize.

I remember trying to run this game on my old dual core cpu and my ages-old ati radeon 5770 but i upgraded my whole system now and i am wondering what i can achieve with my current, upgraded system, i am not good with emulators so id also like to know some settings, im not sure what the best settings are for this game for my rig.

Intel Core i5 4690K 3.50 GHz(stock)
8GB of Ram
Nvidia 960 GTX
1366x768 Screen Resolution

If you need more info please do tell.
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01-14-2016, 08:09 PM
#94
Naomi
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I started playing Colosseum but when I hit start I have no option to save. The only options I have are 'Pokemon, PDA, Items, and Exit'. No save.
Any one have any idea why?
This is version 3.5, I tried the newest version too but it was no different :/
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01-14-2016, 09:28 PM
#95
MayImilae Online
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@Naomi Are you using the latest development builds from our official site? https://dolphin-emu.org/download/
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01-15-2016, 05:11 AM
#96
Kurausukun Offline
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(01-14-2016, 08:09 PM)Naomi Wrote: I started playing Colosseum but when I hit start I have no option to save. The only options I have are 'Pokemon, PDA, Items, and Exit'. No save.
Any one have any idea why?
This is version 3.5, I tried the newest version too but it was no different :/

If you'd played the game before, you'd know that you can't save just anywhere in the game by using the menu, you have to do it from the PC inside a Pokemon Center.
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02-06-2016, 09:28 PM
#97
sh0x
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This is the third time I actually downloaded Pokemon Colosseum and everytime when I enter the first city and beat those two kidnappers, when they try to free the girl out of the sack, nothing happens anymore and my game crashes after a while.

Is this a known bug ?

EDIT: fixed it myself after a bit of messing around with settings and different dolphin versions
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02-06-2016, 10:43 PM
#98
Garteal Offline
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(02-06-2016, 09:28 PM)sh0x Wrote: This is the third time I actually downloaded Pokemon Colosseum and everytime when I enter the first city and beat those two kidnappers, when they try to free the girl out of the sack, nothing happens anymore and my game crashes after a while.
Downloading is against the rules.
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06-26-2016, 07:22 PM
#99
sonicblader Offline
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I am having a bug with the game. I have been encountering this bug since development builds of 4.xxxx and in the current 5.0 release too. I have the standard controller in Port 1 and the GBA in Port 2 (in the controllers menu). Nothing else in the controllers. When I boot up the game, no keys work. Like whatever I press, it does not work. The game is running and not frozen. The title screen cinematics and all are playing. Its just that my commands dont seem to be going to the game. If I remove the GBA in Port 2, I am able to play the game. Everything works flawlessly and I am able to get past the title screen. It seems that that Port 2 GBA is the problem. I checked for the build from which this bug seems to have started and the build is 5899. This problem has been present since that build. I can play the game currently but without the Port 2 GBA, I cant transfer pokemon to the GBA games (via VBA-M). This problems seems be exclusively to Pokemon Colosseum as Pokemon XD does not have any problems related to this.

Build since which the problem is present - 5899

Thanks!
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07-17-2016, 10:21 PM
#100
sonicblader Offline
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I tried with the latest available build at the moment (build 222). But the bug is still present in it. It has been a few weeks since I first posted about the problem but the bug is still not fixed. So I how do I report this bug directly to the issue tracker?
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