Okay so I've noticed that this game behaves strangely with dual core turned on. Whenever the game slows down, the VPS stays the same (keeping the sound from stuttering) but the FPS drops. Kind of like what kinkinkijkin said except this doesn't seem to happen after a certain period of time but rather at certain locations and situations in the game. It seems to happen the most when going through pipes or when Mario turns sideways by pressing R. I have screenshots showing this happening below.
Is this normal behavior? Can anyone try to reproduce this? The easiest way I found was to go by Flurrie's house and turn sideways by pressing R (the exact spot in the screenshots).
The Framelimit was set to auto, VSync was turned off, and I'm using Dolphin 4.0-3471.
my specs are the notebook in my sig btw.
Is this normal behavior? Can anyone try to reproduce this? The easiest way I found was to go by Flurrie's house and turn sideways by pressing R (the exact spot in the screenshots).
The Framelimit was set to auto, VSync was turned off, and I'm using Dolphin 4.0-3471.
Example Screenshots:
Settings: