(08-15-2014, 08:54 AM)denfire2 Wrote: Hello again. my last post went unnoticed so i thought maybe there was not enough clarity in my problem.
So when i am in hook-tail castle koops ability (you know the shell hold used for the block puzzles) always seems to go to either the center of the room or a fixed point in that room.
Now that wouldn't be a issue if it wasn't for the room where the door can only be reached by paper plane.
The only reason i made it that far was because of luck so if there is a fix that i am unaware of i would greatly appreciate thanks.
My daughter was having that same issue but I fixed it. See the attached photos for the settings I used. Once I made the changes, she was able to use "koops" on the block to move the larger one. She has AR codes enabled as well, and had no issues.
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