Hey I have a visual glitch at the beginning of the game, I tried to load the custom textures for the punies but no luck there. Refer to the attatchment
[GC] Paper Mario: The Thousand-Year Door
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10-29-2013, 09:50 PM
You need to enable EFB Copies to RAM and Bounding Box to fix these issues...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) 10-29-2013, 11:15 PM
10-30-2013, 12:00 AM
Use 4.0 and DX9,
also check "Use fullscreen" and don't switch to windowed mode while playing! 10-30-2013, 01:48 PM
@slax65: some transition effects still broken with EFB to Texture, this is why I suggested EFB to RAM
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) (10-30-2013, 01:48 PM)Jhonn Wrote: @slax65: some transition effects still broken with EFB to Texture, this is why I suggested EFB to RAM Not for me, it only breaks if you change anything while emulation .. There's also another nasty issue with the PAL version, I explained it in another thread: https://forums.dolphin-emu.org/Thread-pa...0-1?page=9 11-03-2013, 04:53 AM
(10-30-2013, 11:31 PM)slax65 Wrote:(10-30-2013, 01:48 PM)Jhonn Wrote: @slax65: some transition effects still broken with EFB to Texture, this is why I suggested EFB to RAM EFB2TEX is broken for some transitions. When you start playing PM:TTYD, Dolphin automatically overrides certain settings. EFB2TEX is one of them. By default, Dolphin will use RAM until you either change the .ini file or open up the Graphics configuration window. If you changed this line: Code: EFBToTextureEnable = False to, Code: EFBToTextureEnable = True Dolphin will then use EFB2TEX by default. It may be less demanding, but will break the transitions without requiring you to open the Graphics configurations menu now. 11-17-2013, 05:00 AM
My C-Stick will not work not matter what. I've tried it in multiple games and it works but it does not work in TTYD.
Here is my configuration. |
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