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[GC] Paper Mario: The Thousand-Year Door
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[GC] Paper Mario: The Thousand-Year Door
11-11-2018, 01:18 PM
#781
Helios Offline
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It's probably the bug in our bounding box fallback code.

It's been a known issue for awhile, but nobody has gotten around to fixing it.
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11-11-2018, 03:44 PM (This post was last modified: 11-11-2018, 03:45 PM by Jmichaelss.)
#782
Jmichaelss Offline
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(11-11-2018, 01:18 PM)Helios Wrote: It's probably the bug in our bounding box fallback code.

It's been a known issue for awhile, but nobody has gotten around to fixing it.

Oh no... :/ Do you not know of a way to fix this?
And does everything look okay? Are there any settings I need to alter or anything at all?
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11-11-2018, 04:47 PM (This post was last modified: 11-11-2018, 04:47 PM by Helios.)
#783
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Your only option is to dual boot either Windows or Linux so you have access to better OpenGL drivers (or D3D/Vulkan availability) where you don't need the fallback codepath (And performance is generally significantly better)
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11-11-2018, 05:51 PM
#784
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(11-11-2018, 04:47 PM)Helios Wrote: Your only option is to dual boot either Windows or Linux so you have access to better OpenGL drivers (or D3D/Vulkan availability) where you don't need the fallback codepath (And performance is generally significantly better)

i don’t have performance issues at all, it’s great. The only issue I’m having is the graphic right there. How do I fix this?
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11-12-2018, 07:06 AM
#785
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(11-11-2018, 04:47 PM)Helios Wrote: Your only option is to dual boot either Windows or Linux so you have access to better OpenGL drivers (or D3D/Vulkan availability) where you don't need the fallback codepath (And performance is generally significantly better)

I am using windows on my iMac through parallels.. How do I fix this?
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11-12-2018, 11:36 AM
#786
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(11-12-2018, 07:06 AM)Jmichaelss Wrote: I am using windows on my iMac through parallels.. How do I fix this?

You'll need to dual boot via boot camp.
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11-12-2018, 01:50 PM
#787
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(11-12-2018, 11:36 AM)ExtremeDude2 Wrote: You'll need to dual boot via boot camp.

How do I do that? Idk what boot camp is Sad
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11-12-2018, 04:15 PM (This post was last modified: 11-12-2018, 04:16 PM by Kolano.)
#788
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(11-12-2018, 01:50 PM)Jmichaelss Wrote: How do I do that? Idk what boot camp is Sad

It's part of MacOS's boot handling, and should allow you to boot directly into Windows rather than using the Parallels virtual machine.
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11-12-2018, 04:48 PM
#789
Jmichaelss Offline
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(11-12-2018, 04:15 PM)Kolano Wrote: It's part of MacOS's boot handling, and should allow you to boot directly into Windows rather than using the Parallels virtual machine.

Would I be able to play any games on there without any issues that I’m having?
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11-13-2018, 01:47 AM
#790
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(11-12-2018, 04:48 PM)Jmichaelss Wrote: Would I be able to play any games on there without any issues that I’m having?

(11-11-2018, 04:47 PM)Helios Wrote: Your only option is to dual boot either Windows or Linux so you have access to better OpenGL drivers (or D3D/Vulkan availability) where you don't need the fallback codepath (And performance is generally significantly better)

Given the previous remarks in this thread I would say yes.
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