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[GC] Paper Mario: The Thousand-Year Door
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[GC] Paper Mario: The Thousand-Year Door
01-26-2016, 10:58 PM
#451
viledisgorgement
Unregistered
 
Hello all,

So i've logged about 24 hours into Paper Mario with no issues so far. I finally ran into a problem during chapter 6 while on the train.  Two problems happen:

1. MAJOR slowdown in the eating area during the first night (goes from a smooth 60 to about 20 while i'm in the room)
2. When I get the old diary for Ghost T and leave the eating area the game crashes.

Has anyone had this problem or know how to fix it?

Thanks.



Computer Specs: Windows 10 X64 - Intel i5 2500k 3.2Ghz - ATI Radeon 7850HD - 4GB Ram
Dolphin 4.0-8721
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01-31-2016, 11:29 PM
#452
JosJuice Offline
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(01-31-2016, 11:26 PM)DolphinGCW Wrote: I am playing with game than iso. Please help. I want to convert to iso.

Can you explain more clearly?
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02-07-2016, 01:16 AM
#453
JosJuice Offline
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If you have a real GameCube/Wii disc, converting to an ISO file isn't only a speed improvement, it's a requirement. You can't use a real disc directly.

If you instead for some reason have a burned DVD-R that you use with Dolphin, just use a standard DVD ripping program to turn it into an ISO file. ImgBurn should work.
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02-07-2016, 10:49 AM
#454
13loodDragon
Unregistered
 
Hey guys,

I'm having issues with "paper scrolling". At the begin of the game, going in the sewer with goombella and professor Frankly. I activate a blue block, and a stair appear instantly (when their is a paper scroll sound, so i guess its supposed to). But at trhe same time, the games drops at 13-14 fps, freeze and eventually crash. I tried to check/uncheck "Store EFB Copies to textures only", but it doesnt change anything.

Does somebody knows how to solve this issue?
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02-08-2016, 03:35 AM
#455
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Is this only in the latest dev build, or did it work fine for you before in an older build?
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02-08-2016, 07:38 AM
#456
13loodDragon
Unregistered
 
(02-08-2016, 03:35 AM)KHg8m3r Wrote: Is this only in the latest dev build, or did it work fine for you before in an older build?

It's basically the first version i try, should i try and older one?
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02-09-2016, 11:45 AM
#457
BanjoBear
Unregistered
 
Bug 
Hey all,

I've tried looking for people who have the same problem as I have, but to no avail. I'm currently on the Excess Express (Chapter 6), and cannot successfully leave any passenger car's bedroom. I have no clue on how to approach this.

Thanks in advance.


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02-12-2016, 07:07 AM
#458
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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I was just on the train, had no issues. Walls peeled properly and could leave rooms. Post pictures of your settings?
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02-14-2016, 12:15 PM
#459
BanjoBear
Unregistered
 
(02-12-2016, 07:07 AM)KHg8m3r Wrote: I was just on the train, had no issues. Walls peeled properly and could leave rooms. Post pictures of your settings?

Here you go. I don't think I tinkered around with the settings too much, but if you can spot any problems please let me know!
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02-15-2016, 06:54 AM
#460
ArKay Offline
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Having a few problems with Koops in the latest dev builds. Somehow he tends to run offscreen whenever I hit X and need him to hit a switch. He is then either miles away or nowehere to be found.

https://youtu.be/ZPAC8-dMmbY

Am I doing anything wrong or is there a glitch which makes him disappear? I am supposed to hit the button with him while I am standing on the platform. But somehow this seems impossible. Whenever I am in a straight area it seems to work as expected.
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