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[GC] Paper Mario: The Thousand-Year Door
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[GC] Paper Mario: The Thousand-Year Door
10-31-2014, 03:50 AM (This post was last modified: 10-31-2014, 04:21 AM by Darkness Knight.)
#181
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(10-31-2014, 03:23 AM)JMC47 Wrote: It shouldn't happen in Single Core.

Oh yeah!
http://youtu.be/LRaxM2e--T8

Configuration:
[Image: m59Fz2E.png]

Tested on: dolphin-master-4.0-3933-x64

Do you will add this useful info to the wiki?

Edit:

This also fixes the Hz in the PAL version.

Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79
SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8
O.S: Win10 21H2 x64

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10-31-2014, 05:07 AM
#182
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Great! Thanks for the report!
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10-31-2014, 11:35 PM (This post was last modified: 10-31-2014, 11:49 PM by Darkness Knight.)
#183
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Mmm new issue, window reflection (clipping issue?):

https://www.youtube.com/watch?v=LcUR89E58Oc

I noticed this lines in the grass.

Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79
SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8
O.S: Win10 21H2 x64

http://https://www.youtube.com/c/RetroGamingX1
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11-01-2014, 12:31 AM
#184
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That looks weird. Can you try the game at different IRs? It looks like some rounding issue.
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11-01-2014, 02:33 AM (This post was last modified: 11-01-2014, 02:34 AM by Darkness Knight.)
#185
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(11-01-2014, 12:31 AM)JMC47 Wrote: That looks weird. Can you try the game at different IRs? It looks like some rounding issue.

Hi! I tested in all IR possible (1x, 1.5x, 2x, 2.5x, 3x y 4x) in D3D & OGL, same issue =(.

Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79
SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8
O.S: Win10 21H2 x64

http://https://www.youtube.com/c/RetroGamingX1
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11-01-2014, 04:32 AM
#186
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Oh well, maybe we should have a bug report for this with a fifolog?
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11-01-2014, 04:38 AM
#187
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(11-01-2014, 04:32 AM)JMC47 Wrote: Oh well, maybe we should have a bug report for this with a fifolog?

fifolog?

Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79
SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8
O.S: Win10 21H2 x64

http://https://www.youtube.com/c/RetroGamingX1
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11-01-2014, 04:49 AM
#188
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https://wiki.dolphin-emu.org/index.php?title=Fifoplayer

It's the go to method for debugging graphics errors.
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11-01-2014, 05:12 AM
#189
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(11-01-2014, 04:49 AM)JMC47 Wrote: https://wiki.dolphin-emu.org/index.php?title=Fifoplayer

It's the go to method for debugging graphics errors.

Oh, I record 1000 frames but have errors & crash when played with dolphin:

[Image: cdJ2ngi.png]

Upload the savegame?

Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79
SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8
O.S: Win10 21H2 x64

http://https://www.youtube.com/c/RetroGamingX1
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11-01-2014, 05:58 AM
#190
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You only want to record 2 - 3 frames. And then you have to playback the fifolog in single core mode.
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