[color=#006400]BOX ART[/color]
[color=#006400]ABOUT[/color]
GT Cube is a racing video game release in 2003 by MTO for GameCube. The game was re-released as GT Pro Series for Wii in 2006
[color=#006400]EMULATION SETTINGS (R 5452)[/color]
E7300 2.6Ghz CPU, GTX275 GPU, Windows 7 64-bit
Status:PERFECT
Issues: The engine sound of player 1 is not work sometimes, but the opponents engine sound works at all time.
Configuration:
(GENERAL)
PSC: Render to main windows, causes looping and fps drop in some games. Don't use it.
Enable Dual-Core
Enable Idle-Skipping (not neccesary, because this game requires a low-mid cpu)
JIT recompiler
(DSP)
Disable Audio Throttle (or no.)
(GRAPHICS)
Plugin Direct3D9
Disable Safe Texture Cache
Disable CPU> EFB Access
Enable EFB Scaled Copy
Enable EFB Copy: To Texture
Disable Fog
[color=#006400]SCREENSHOTS[/color]
[color=#006400]ABOUT[/color]
GT Cube is a racing video game release in 2003 by MTO for GameCube. The game was re-released as GT Pro Series for Wii in 2006
[color=#006400]EMULATION SETTINGS (R 5452)[/color]
E7300 2.6Ghz CPU, GTX275 GPU, Windows 7 64-bit
Status:PERFECT
Issues: The engine sound of player 1 is not work sometimes, but the opponents engine sound works at all time.
Configuration:
(GENERAL)
PSC: Render to main windows, causes looping and fps drop in some games. Don't use it.
Enable Dual-Core
Enable Idle-Skipping (not neccesary, because this game requires a low-mid cpu)
JIT recompiler
(DSP)
Disable Audio Throttle (or no.)
(GRAPHICS)
Plugin Direct3D9
Disable Safe Texture Cache
Disable CPU> EFB Access
Enable EFB Scaled Copy
Enable EFB Copy: To Texture
Disable Fog
[color=#006400]SCREENSHOTS[/color]