Hi everyone,
I am trying to set up Dolphin with VBA-M to play The Legend of Zelda: Four Swords Adventures (PAL) in Multiplayer Mode.
After some difficulties and with the help of the Dolphin Wiki page I managed to get the GBA connection to work. However, there is the problem that as soon as VBA-M connects to Dolphin (and the game recognizes a GBA controller), the game stops playing sound:
I tried switching between XAudio2 and OpenAL audio backend, but neither worked. I did not switch to LLE audio emulation though since FSA is one of the games using Zelda µcode.
I am using version 4.0-7933 (development version) of Dolphin. You can see my systems specs on my profile.
I really hope someone has any idea on how to fix the missing audio problem.
~ Jordh
I am trying to set up Dolphin with VBA-M to play The Legend of Zelda: Four Swords Adventures (PAL) in Multiplayer Mode.
After some difficulties and with the help of the Dolphin Wiki page I managed to get the GBA connection to work. However, there is the problem that as soon as VBA-M connects to Dolphin (and the game recognizes a GBA controller), the game stops playing sound:
- When using VBA-M version r947, the GC emulation stopped playing any sound and the framerate dropped to around 42%.
- When using VBA-M version 2.0.0 Beta 2 (most recent version), the GC emulation stays at 100% speed, but the sound is still gone.
I tried switching between XAudio2 and OpenAL audio backend, but neither worked. I did not switch to LLE audio emulation though since FSA is one of the games using Zelda µcode.
I am using version 4.0-7933 (development version) of Dolphin. You can see my systems specs on my profile.
I really hope someone has any idea on how to fix the missing audio problem.
~ Jordh