The music in-game is really low, does anyone know how to fix that?
[GC] Metroid Prime 2: Echoes
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10-06-2011, 01:53 PM
Having some sound issues. Game runs perfectly smooth, have the framerate limited by FPS because audio throttling causes it to chug a little bit.
But, sometimes certain sounds will play louder than they need to, not at all, or really really quiet. Sound really makes this game and i was hoping if anyone found a hotfix for this. It sucks when i start a bossfight and the music doesnt play. The best i can do is go into options and fiddle with the sound, and that seems to fix it for a little bit. Using latest version of dolphin 10-06-2011, 07:22 PM
(10-06-2011, 01:53 PM)Premier Bromanov Wrote: Having some sound issues. Game runs perfectly smooth, have the framerate limited by FPS because audio throttling causes it to chug a little bit. You could try to use LLE if it hasn't already been done but even with LLE sound won't be 100% perfect
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
10-08-2011, 02:06 AM
10-08-2011, 05:50 AM
Then something is wrong with your dsp rom dumps.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 10-16-2011, 04:37 PM
Okay I am having problems scanning the first Hologram door after you get done talking to U-Mos. I've tried almost everything to get this problem working using both the D3D9 and OpenGL plugins. I am using the most recent Dolphin off the website, 3.0-159-dirty, but I have also used r7589 and r7482.
My current settings are: Config (General): -Enable Dual Core = Checked -Enable Idle Skipping = Checked -Frame limit (off) -Cpu Computer Engine = JIT Recompiler Graphics (General) -Backend = OpenGL -Render to Main Window = Checked Graphics (Enhancements) -Internal Resolution = 1x Native -Anti-Aliasing = None -Anisotropic Filtering = 1x -Post-processing Effect = Off -Scaled EFB Copy = Unchecked -Per-Pixel Lighting = Unchecked -Force Texture Filtering = Unchecked Graphics (Hacks) -Skip EFB Access from CPU = Unchecked -Ignore format changed = Checked but grayed out -EFB Copies = Ram, Enable Cache = Checked -Texture Cache = Safe -External Frame Buffer = Unchecked -Other Options Check = Fast Mipmaps, Disable Per-Pixel Depth Graphics (Advanced) - All Unchecked Whenever I try to scan the door, it either jerks Samus vision off to the left or right OR it just plain doesn't scan. I could scan the first hologram in U-Mos room just fine and almost everything else. Just whenever I try to scan large objects or hologram doors, I can't seem to scan them. I really want to play through this game, but I can't get past the beginning. 10-20-2011, 02:39 AM
Can my rig run Metroid Prime 2: Echoes between 45-60fps???
My rig: CPU: Core i3 @ 3.1Ghz GPU: HD2000 (integrated) RAM: 2Gb It already ran Smash bros brawl at 55fps with 4 players fighting 10-20-2011, 09:21 AM
The IGP might give you problems. Try it.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 10-23-2011, 12:08 AM
Define "work better". Performance is about the same and both games use the same engine so they pretty much have the exact same bugs.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony |
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