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[GC] Metroid Prime 2: Echoes
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[GC] Metroid Prime 2: Echoes
02-26-2017, 01:18 AM
#81
Paul12 Offline
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Is this game perfect now ?
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02-26-2017, 09:20 AM
#82
ExtremeDude2 Offline
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I believe it still shudders, but other wise everything should be good with the correct options.
Check out my videos (dead)
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03-16-2017, 06:57 AM (This post was last modified: 03-16-2017, 07:12 AM by cobaltlightning.)
#83
cobaltlightning Offline
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I'm still having problems with the Scan Visor being iffy: Messing with the EFB does nothing on straight 5.0, and nothing else I've been finding and/or trying is working.

EDIT: Nothing short of updating to 5.0-2877 fixed it. Thought it was supposed to be fixed in the late 4.8 stage?
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03-18-2017, 08:12 PM
#84
lucabertazzo
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Hello

i have some troubles in the main gyro chamber of Metroid Prime 2. The morph ball is supposed to go through the spider track on the ring, than boost and break a glass.
2 problems:
1- the morph ball seems not correctly connected to the track. It is not possible to move along the path, while it stops at about 45° of the circle
2- the problem 1 can be overcome using bombs (but it is not correct, the ball should move smoothly). At the end of the track it seems not possible to make the jump. After releasing the boost the jump is always too feeble and short.

Note: the boost jump causes problems even with original gamecubes, according to users, but always solveble applying the right procedure. Unfortunately the procedure apparently does not work on the emulator.

Many thanks for you help, my son and me are stuck on this point from a long time !!!
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03-18-2017, 08:27 PM
#85
JosJuice Offline
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Are you holding the R button to activate Spider Ball?
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03-19-2017, 04:00 AM
#86
lucabertazzo
Unregistered
 
(03-18-2017, 08:27 PM)JosJuice Wrote: Are you holding the R button to activate Spider Ball?

Thanks for answer.
Yes yes, of course. Holding R i can start climbing into the track and go for a short while. When reach about 45° the ball does not go anymore. I can get past using bombs, get the top of the track and go down, still pressing R.
At the end of the track i release the control stick and press B for boosting. Keep pressing for few seconds and release it: the jump happens but is feeble and short.

My question is also: is there anyone that get past this with Dolphin (not actual Gamecube)? If so, maybe i just have to try many times  -already tried many but also more.

Thanks again.
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03-20-2017, 06:34 AM
#87
Facade
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Hey all I'm new here

every time I try to open my last save my dolphin crashes Sad.

anyone know why or how to fix this?
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03-25-2017, 02:47 AM
#88
lucabertazzo
Unregistered
 
Hallo everybody,

i'm still stuck at the same point of metroid prime 2. Outrageous proposal: could I maybe send the save file to someone, so he can go through, save one step later and send me back??

Many thanks!
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04-16-2017, 06:57 AM
#89
Delectablet
Unregistered
 
Hello everyone,

I just installed the latest development version of dolphin and I can no longer use the scan visor correctly. If I lock onto a door and try to scan it will scan something totally different in the room like a save station etc... I then went back to the older version of dolphin and this was no longer present.

I didnt know where to report bugs so I hope this is the right place. Thank you!
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04-17-2017, 12:16 AM
#90
lucabertazzo
Unregistered
 
Please, can anybody help me with the problem of the Gyro Chamber? Is it an issue of the emulator or is my fault? -- many thanks
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