*EDIT: Solved
I've encountered an issue that really baffles me, it just doesn't make any sense at to me
The game runs PERFECT locked at 60fps with some minor sound issues. However, occasionally a thing happens that feels EXACTLY like a FPS drop, like the game drops to 30-40fps - but counter is locked at 60. I doublechecked this with fraps. This is completely and utterly random (although frequent) and has nothing to do with what is happening in the game.
Now, I messed around with the settings and the problem persists, except for when I enable Vsynch. And here is the funny part, with Vsync enabled the game stops making this "fake fps drops", instead it randomly speeds up... and of course the fps counter stuck at ~60.
So it's either random fps drops that aren't fps drops -or- random fps speedups that aren't fps speed ups. WTF!?!?
Can someone shed some light on what is happening here? I'm more curious than frustrated.
*Edit: This doesn't seem to happen with Dolphin 3.0, I made the settings as similar as possible and I can't replicate the problem in 3.0 or eliminate it in 3.5 -_-' how odd. Too bad the sound is messed up in 3.0 :< can't have it all.
*Edit2: I managed to get rid of this funny issue by setting "Framelimit: Audio". I still can't understand what causes this and how the game looks like it's dropping frames when it actually isn't..
I've encountered an issue that really baffles me, it just doesn't make any sense at to me

The game runs PERFECT locked at 60fps with some minor sound issues. However, occasionally a thing happens that feels EXACTLY like a FPS drop, like the game drops to 30-40fps - but counter is locked at 60. I doublechecked this with fraps. This is completely and utterly random (although frequent) and has nothing to do with what is happening in the game.
Now, I messed around with the settings and the problem persists, except for when I enable Vsynch. And here is the funny part, with Vsync enabled the game stops making this "fake fps drops", instead it randomly speeds up... and of course the fps counter stuck at ~60.
So it's either random fps drops that aren't fps drops -or- random fps speedups that aren't fps speed ups. WTF!?!?
Can someone shed some light on what is happening here? I'm more curious than frustrated.
*Edit: This doesn't seem to happen with Dolphin 3.0, I made the settings as similar as possible and I can't replicate the problem in 3.0 or eliminate it in 3.5 -_-' how odd. Too bad the sound is messed up in 3.0 :< can't have it all.
*Edit2: I managed to get rid of this funny issue by setting "Framelimit: Audio". I still can't understand what causes this and how the game looks like it's dropping frames when it actually isn't..