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[GC] Metal Gear Solid - Twin Snakes: Control Stick Emulation Problem
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[GC] Metal Gear Solid - Twin Snakes: Control Stick Emulation Problem
09-16-2010, 01:24 PM
#1
zhuobinwu
Unregistered
 
Hello, currently I am trying to emulate MGS - Twin Snakes but I am running into a couple of problems, and I am hoping someone can help me solve.

As the topic title suggest, my main problem is with the control stick emulation, as Snake walks/run depending on how far the control stick is pushed on the controller. I am currently using the keyboard emulating the GC Pad, pressing up/down and left/right is fine letting Snake run in those directions, but going diagonal slows Snake to a walk. The question is: Can I emulate control stick sensitivity on my keyboard? so I can change this config to allow Snake to run in all directions but walk only when I hold another button?
I have played around with the Modifier and Dead Zone options but it didn't help. Is my best bet just to find an USB adapter to plug in my gamecube controller to the PC?

There is also the problem with cut-scene hanging after audio stops, if anyone knows the solution I would be very grateful. I have read some threads reporting this problem to be fixed, is it through a particular build or an option somewhere? I am currently using r6199.

Thanks again.
01-06-2011, 10:55 PM
#2
Valtiel Offline
Junior Member
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Posts: 28
Threads: 6
Joined: Jan 2010
That happens to me as well. I think that game is just no good in Dolphin yet. Nobody seems to know anything about it...
Regards.
Sorry for any English mistakes. If you see some, please PM me. I'm still learning.
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01-15-2011, 11:18 PM
#3
HSneak
Unregistered
 
As i said in Valtiel topic try to use D-Pad for movements (in gamecubePad configuration) instead of main stick, i think this should fix the problem.
(well i just copied my reply there... hope it's not double post 'cause it's not ^^)
good luck for you both.
Edit : you can also use main stick for walking (bind it to your numpad for exemple)
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