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Dolphin, the GameCube and Wii emulator - Forums › Game Support › GameCube v
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[GC] Metal Gear Solid: The Twin Snakes
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[GC] Metal Gear Solid: The Twin Snakes
08-22-2018, 10:59 AM
#271
deku Offline
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sorry im super new to this how do i check if im using the newest dev build, when i open dolphin it says version 5.0
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08-22-2018, 11:11 AM
#272
ExtremeDude2 Offline
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(08-22-2018, 10:59 AM)deku Wrote: sorry im super new to this how do i check if im using the newest dev build, when i open dolphin it says version 5.0

Then you are using an older build, try updating here:

https://dolphin-emu.org/download/
Check out my videos (dead)
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08-22-2018, 11:37 AM
#273
deku Offline
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THANNNNNKS it doesnt stutter anymore, i did encounter another problem where it takes a few tries to get the game running but thats not nearly as bad as the problem from before
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08-22-2018, 11:42 AM
#274
deku Offline
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spoke too soon...
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09-20-2018, 08:18 AM
#275
Darthxbox
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I struggled to get past the Vulcan Raven Bossfight on disc 2 due some IntCPU unkown instruction errors - even on the newest version of Dolphin. Setting the speed limitation to 200% allowed me to get past this sequence. I saved and uploaded the GameCard and dedicated Dolphin savefile for those who experince the same error during the battle: MGS Twin Snakes Savefile - Mediafire
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09-22-2018, 09:23 PM (This post was last modified: 09-22-2018, 09:57 PM by AugmentedJustice. Edit Reason: additional information )
#276
AugmentedJustice Offline
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Hello everyone, I'm new here, and I'm just wondering if anyone here could please help me with some graphical issues I seem to be having with this game.

I have seriously bad texture pop/flickering/missing textures etc, specifically at the edges of the screen, whether I'm stationery or moving around, there's missing textures, popping in and out etc shown below

[Image: c7eb1f11f6.jpg]
[Image: e324393896.jpg][Image: 5fbaa00555.jpg]
[Image: 974e61da7d.jpg]

I have the latest Dolphin build 5.0-8751.

and these are my current graphics settings

[Image: a42bf216c7.png]

[Image: cdb0b94be0.png]

[Image: 88cb37af95.png]

[Image: 75bd0d4dd1.png]

On top of all that I'm stuttering every now and then.as well

Any help would be greatly appreciated thank you!
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09-22-2018, 11:43 PM
#277
DJBarry004 Offline
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You shouldn´t be using the widscreen hack.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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09-23-2018, 09:45 AM
#278
AugmentedJustice Offline
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(09-22-2018, 11:43 PM)DJBarry004 Wrote: You shouldn´t be using the widscreen hack.

Okay thanks I'll try turning it off. by the way, since i'm stuttering as well, every now and then, I just wanted to know if open gl is the best renderer, or if I should be using another one?
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09-23-2018, 10:00 AM
#279
AugmentedJustice Offline
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(09-22-2018, 11:43 PM)DJBarry004 Wrote: You shouldn´t be using the widscreen hack.
This worked no more texture popping thank you.
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09-24-2018, 12:45 AM
#280
DJBarry004 Offline
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(09-23-2018, 09:45 AM)AugmentedJustice Wrote: Okay thanks I'll try turning it off. by the way, since i'm stuttering as well, every now and then, I just wanted to know if open gl is the best renderer, or if I should be using another one?

You´re using NVidia, so GL is your best bet right now. Unless you´re using Hybrid Ubershaders (now called Async (Ubershaders)).
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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