Thanks for helping with this. I switched to dx11 and 9 and openGL in 2.0 and r6505, still white screens and black with music, sometimes compiling error. 3.0 plays the game at slow speeds (30-40% with lle. Im thinking hle would fix the speed but i cant get a way around the compiling error. In 3.0 with default settings, if i hit start fast and skip to the game menu it runs fine untill the first cutscene and then hangs.
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(GC) Metal arms Glitch in the system( slow ingame)
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