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[GC] Mario Kart: Double Dash!!
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[GC] Mario Kart: Double Dash!!
03-24-2009, 04:31 AM (This post was last modified: 03-15-2010, 09:53 AM by Kraid.)
#1
Kraid Offline
I do believe I'm on fire.
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[Image: mario_kart_logojuo1.png]

About the game (IGN.com)
The king of kart racers has returned with Nintendo's Mario Kart: Double Dash on the Nintendo GameCube. Mario, along with Luigi, Peach, Baby Mario, Baby Luigi, Wario and more, are back for more multiplayer, single player and versus action. The new Mario Kart features updated graphics with detailed character models, and colorful interactive racing environments. For the first time, two characters ride in a single kart as one drive while the other uses items, opening up the possibility for two-player co-op racing. Along with the classic four-player competition, Mario Kart: Double Dash offers a new eight-player mode, where players can link multiple systems for a new level of multiplayer kart racing.

Emulation Status & Speed
  • Issues:
  • None.

    Emulation Speed
  • Right now the game requires a very good CPU

Additional Information
I noticed that in older rev's of Dolphin, disabling "Use safe texture cache" slowed the game down very intense.

Screenshots
[Image: 2009-03-23_18325911o8.png][Image: 2009-03-23_183453l4pi.png][Image: 2009-03-23_183824275s.png][Image: 2009-03-23_183419z1xq.png][Image: 2009-03-23_183929t727.png][Image: 2009-03-23_18400866po.png][Image: 2009-03-23_184014a0wd.png][Image: clipboard01i4kz.png]
[Image: kraidbannerzx7.png]
Intel i5 2500K ( OC @ 4.00 Ghz) | 12GB DDR3 | Nvidia GTX560 | Windows 7 x64
[color=#800000]-I don't track my game threads, so if one needs an update, please PM me-[/color]
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03-24-2009, 06:07 AM
#2
MoRZiLLo Offline
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If you use the X64 version of Dolphin-emu. You can play at 50fps, but you don't start the next race.
Good Pics!!!
Windows 7 Ultimate RC 7100 X64 , ATI HD4870 512mb, SBX-FI Platinum, 4GB RAM 667, WII+Gamecube+tons of original games
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06-07-2009, 07:33 AM (This post was last modified: 06-07-2009, 09:17 AM by John Peterson.)
#3
John Peterson Offline
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Some code for the hanging. We are now blessed with function names unlike for most games. This is for the NTSC version:

Code:
# It jumps around between these functions

800e76e8 0 DHCPRelease               lfd    f0, 0x0190 (r4)
800e76ec 0 DHCPRelease               mtfsf    0x0,0
800e76f0 0 DHCPRelease               mfspr    r5, HID2

800e7930 0 DHCPRequest               lis    r4, 0x8000  
800e7934 0 DHCPRequest               stw    r3, 0x00D4 (r4)
800e7938 0 DHCPRequest               rlwinm    r5, r3, 0, 2, 31 (3fffffff)

800eb4f4 0 SOAccept                  stw    r0, 0x0004 (sp)
800eb4f8 0 SOAccept                  stwu    sp, -0x0018 (sp)
800eb4fc 0 SOAccept                  stw    r31, 0x0014 (sp)

800eb6ec 0 SOShutdown                bl    ->0x800E7930 (-->DHCPRequest)
800eb6f0 0 SOShutdown                mr    r3, r30 (-->DHCPRequest)
800eb6f4 0 SOShutdown                bl    ->0x800E7A18 (-->DHCPGetStatus)
..........
800eb750 0 SOShutdown                stw    r31, 0x000C (sp)
800eb754 0 SOShutdown                bl    ->0x800E877C (-->DHCPGetStatus)
800eb758 0 SOShutdown                addi    r31, r3, 0

800eb5f0 0 SOBind                    cmplwi    r3, 0
800eb5f4 0 SOBind                    beq-    ->0x800EB600
800eb5f8 0 SOBind                    li    r3, 0

800eb008 0 AddBackLog                blr    
800eb00c 0 AddBackLog                blr    
800eb010 0 AddBackLog                mflr    r0

80094748 0 die___6JAISeqFv           mr    r31, r3
8009474c 0 die___6JAISeqFv           bl    ->0x800EB744 (-->SOShutdown)
80094750 0 die___6JAISeqFv           bl    ->0x80092868

The DHCP functions is about the LAN play ability. I don't know what SO in the SO... functions stand for or what they do. They may have something to do with the broadband adapter too. The other function names are SOInetNtoA, SOInetNtoP, SOSetResolver, SOGetResolver, SOStartup, SOCleanup, SOSocket, SOClose, SOListen, SORead, SORecvFrom, SOWrite, SOSendTo, SOSetSockOpt, SOFcntl, SOGetHostID, SOPoll.

Perhaps we are not properly telling the game that we don't have any broadband adapter connected.
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06-07-2009, 08:05 AM
#4
nosound97 Offline
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Do you mean that it's fixable now? Smile
[Image: 1147431.png]
YouTube channel | Xfire
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06-09-2009, 05:51 AM
#5
rene mauricio Offline
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I was playing last night, made it to the second track but was dead tired to try another one. It had missing 'carts' from what I recall, but that could just be the settings I was using.
(07-18-2009, 06:10 AM)Veeeight Wrote: I'm writing this on Phenom II 945@3GHz (stock) with Radeon 4870 that U can only dream bout such config. Ur flaming seem to came cause U ain't got money even for one good pc, that's why U got some problems with buying pc only for Dolphin and other fun.

LOL!
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06-09-2009, 07:37 AM
#6
rene mauricio Offline
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Crap. I just tried this again and while I can see the carts now, it will not pass the first stage >_>.
(07-18-2009, 06:10 AM)Veeeight Wrote: I'm writing this on Phenom II 945@3GHz (stock) with Radeon 4870 that U can only dream bout such config. Ur flaming seem to came cause U ain't got money even for one good pc, that's why U got some problems with buying pc only for Dolphin and other fun.

LOL!
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06-12-2009, 09:33 PM
#7
Der_Kater
Unregistered
 
I was able to make the whole all cup tour with the 3404 version.
Thank you very much for fixing it!

Now the Menus are running at 120-145fps, this is fixable with the framelimiter, but I have black borders right and under the screen.
Any Ideas how to fix it ?

PS.: Every time I run Dolphin the framelimiter sets itself off. Is that normal ?


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06-12-2009, 10:52 PM (This post was last modified: 06-13-2009, 03:41 AM by Iulius.)
#8
Iulius Offline
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Quote:PS.: Every time I run Dolphin the framelimiter sets itself off. Is that normal ?

thx to death2droid, this is available in all version 3408+


@ topic : only ntsc version working ?
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06-12-2009, 11:09 PM
#9
nosound97 Offline
Cheetahmen on the N64 D:
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Both versions probably works, but intro video works in PAL only
[Image: 1147431.png]
YouTube channel | Xfire
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06-14-2009, 01:50 AM
#10
Iulius Offline
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tried it today : second gp loaded without any problem on pal version Big Grin
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