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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[GC] Map file parsing
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[GC] Map file parsing
09-06-2020, 02:32 AM
#1
krystalgamer Offline
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Posts: 6
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Is there any exising Symbol Map parser for the map files with the header of SYM1?

Looking at symbolgc-final.map from Ultimate Spider-Man seems quite straightforward but there are fields which I can't understand:


4 bytes - HEADER SYM1
4 bytes - Num symbols
8 bytes - unknown

array of offsets
array of names
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09-06-2020, 07:11 AM
#2
krystalgamer Offline
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Posts: 6
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Joined: Sep 2020
got it!




4 bytes - header
4 bytes - offset to function names
8 bytes - unknown


16 byte entries each:
4 bytes - virtual address
4 bytes - offset in function name table
4 bytes - next offset in function name table
4 bytes - size of function in bytes
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