Legend of Zelda: Ocarina of Time Master Quest
![[Image: 564226_front.jpg]](http://image.com.com/gamespot/images/bigboxshots/6/564226_front.jpg)
Originally released as a bonus disk for those who pre-ordered The Legend of Zelda: Wind Waker, The Legend of Zelda: Ocarina of Time / Master Quest contains GCN versions of Ocarina of Time and the never-released 64DD Ura Zelda (a remixed version of Ocarina of Time with harder dungeons ... Only true heroes will make it through this quest alive!).
Fans of Nintendo's acclaimed series can play both of these games on their GameCubes, and enjoy a few technical improvements over the N64 versions, namely a higher 640x480 resolution, Dolby Pro-Logic surround sound support, and 480p Progressive Scan support. Veterans and newcomers alike will find something to enjoy with this excellent port of the classic N64 game.
IGN.com
General Settings
- Dual Core: Enabled
- Idle Skipping: Enabled
- LLE DSP on thread: Disabled
- CPU Emulator Engine: JIT recompiler
Gamecube Settings
No special settings to mention
OpenGL/Direct3D Settings
- EFB Copy to: Texture
DSP Settings
No special settings to mention
Screenshots/Videos
I'll upload some later
Known Problems
Sound's latency is pretty high. I know DSound is known for such stuff, but in this game sounds come far later.
Overall
I haven't tested the game much, but as far as I can see it's playable with no major glitches or bugs. Status: [color=#0000CD]Playable[/color].