[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[GC] Gotcha Force
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06-16-2013, 12:54 PM
The save states issue with this game was recently marked as resolved, apparently as of a while ago. Can anyone confirm such, and if so should this game be moved to 5 star status, or are there residual issues.
Actually the save states issue is true for a lot of games. This shouldn't be mentioned since it isn't an issue specific to this game.
And 4 stars is a good rating. The game works very fine but not perfectly
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Jesus, i finished that game million times on the gamecube... it was the greatest gamecube game ever,
maybe im going to give it a try and test with the saves states edit²: everything works great, got around 700-400fps without AA @ 1920X1080 & savestats saving with F1 works and savegames works also. Dolphin 3.5-1393 version 06-30-2019, 07:59 AM
Running into the same issue referenced here - https://gamefaqs.gamespot.com/boards/914...e/66139206
The game starts fine, challenge, edit force, everything else seems to be working. New story mode game, get through the dialouge and as soon as the match begins, "finish" flashes, i have no ally energy, lose screen and then back to the map overview. The other user claimed a nightly build helped but i am on 5.0 which is quite newer than what they could have been running, any thoughts? 02-13-2020, 05:43 AM
I'm having the same problem, tried moving from nightly to stable with no changes, the weird thing is that a friend has tried running the game and has not ran into that glitch at all. Any ideas?
11-15-2021, 05:22 AM
Did anyone find a solution to the auto loose the first match problem? I didnt have it a year ago, now, nothing im trying seems to work.
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