Hey guys,
So I've been using Dolphin for a while now, and I always noticed that many GC games run a lot slower than Wii games.
Which seems to be normal since some GC games use tricks to push the GC a lot.
At first I was thinking my CPU was a bit too old to allow me to play those games in 1080p, so I kind of gave up on that.
But I realized something lately, on laggy games, like for instance Rogue Leader, FZero-GX, and Super Mario Sunshine, my CPU and GPU usage are always around 20% use and never go beyond 50%.
And my RAM is only used at few %
Here is my config:
i7 3770K @3.8GHz
Geforce GTX 1060 6GB
32GB DDR3 @1333Mhz
Windows 10 x64
GC official gamepad with WiiU usb adapter in native mode
For dolphin config (version 5.0-9739):
I tried pretty much all video backend, and they all give me around the same result.
Option used:
- asynchronous ubershaders (synchronous make those games run even slower)
- compile shaders before starting
- vsync (I tried without, it doesn't improve the speed much)
- Wasapi audio backend in HLE (for some reasons, the other ones are stuttering even when the framerate is smooth)
- the internal resolution is on 3x
- no AA or Filtering
- tested with or without custom HD texture, no big change
The other parameters are often game dependent.
So my question is; do you know why it is so laggy when it doesn't seem to be using the full power of my config?
I tried few different monitoring software to be sure, they all give me the same result.
I saw many people saying they play those games in fullHD full speed with a very similar config as mine, I am very confused on how they manage to do so
Edit: I managed to get Super Mario Sunshine on fullspeed by using the exclusive fullscreen mode and changing some other parameters, but Rogue Leader is still very laggy sadly
I will try other things, but I think this game won't work fullspeed somehow.
So I've been using Dolphin for a while now, and I always noticed that many GC games run a lot slower than Wii games.
Which seems to be normal since some GC games use tricks to push the GC a lot.
At first I was thinking my CPU was a bit too old to allow me to play those games in 1080p, so I kind of gave up on that.
But I realized something lately, on laggy games, like for instance Rogue Leader, FZero-GX, and Super Mario Sunshine, my CPU and GPU usage are always around 20% use and never go beyond 50%.
And my RAM is only used at few %
Here is my config:
i7 3770K @3.8GHz
Geforce GTX 1060 6GB
32GB DDR3 @1333Mhz
Windows 10 x64
GC official gamepad with WiiU usb adapter in native mode
For dolphin config (version 5.0-9739):
I tried pretty much all video backend, and they all give me around the same result.
Option used:
- asynchronous ubershaders (synchronous make those games run even slower)
- compile shaders before starting
- vsync (I tried without, it doesn't improve the speed much)
- Wasapi audio backend in HLE (for some reasons, the other ones are stuttering even when the framerate is smooth)
- the internal resolution is on 3x
- no AA or Filtering
- tested with or without custom HD texture, no big change
The other parameters are often game dependent.
So my question is; do you know why it is so laggy when it doesn't seem to be using the full power of my config?
I tried few different monitoring software to be sure, they all give me the same result.
I saw many people saying they play those games in fullHD full speed with a very similar config as mine, I am very confused on how they manage to do so

Edit: I managed to get Super Mario Sunshine on fullspeed by using the exclusive fullscreen mode and changing some other parameters, but Rogue Leader is still very laggy sadly

I will try other things, but I think this game won't work fullspeed somehow.