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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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GC Games Now Have Down = Up
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GC Games Now Have Down = Up
02-04-2019, 05:26 AM (This post was last modified: 02-04-2019, 05:36 AM by Blob55.)
#1
Blob55 Offline
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So when I press down about 3 or 4 times, after that down = up on the controller, in Pokémon XD. I've tried other Dolphin games and they work fine.

It's a 360 controller and Dolphin games worked fine yesterday. I'm using the current version of Dolphin. (5.0-9549)

OK, so it seems to be an issue with analogue movements, while using the digital D-Pad is fine.
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02-04-2019, 05:48 AM
#2
MasterTails Offline
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(02-04-2019, 05:26 AM)Blob55 Wrote: So when I press down about 3 or 4 times, after that down = up on the controller, in Pokémon XD. I've tried other Dolphin games and they work fine.

It's a 360 controller and Dolphin games worked fine yesterday. I'm using the current version of Dolphin. (5.0-9549)

OK, so it seems to be an issue with analogue movements, while using the digital D-Pad is fine.

Yeah m8 thiseym problem as you D pad work fine analog dont work at all the latest version.
Nou that all files downloaded with the version you have are fine as they are np.The problem is exe that need to be fixed so analog to work.
Tray to coppy onliy exe from eather Dev 5.0-9512 or 9514 x64.
They still work for meSmile
Incase noubadiy reply to this or i resive no coment from dev culd i ask you to some hau get in contact with Dev and tell them that Exe is the problem not the other filesSmile
Here is the thing hau i can conferm that Exe is the problemSmile
Skeap copiying all files jast copy Exe of 9512 or 9514 Dev x64 and tray itSmile
Nau after you du that copy Exe of 9549 you curentliy have and make problem apear as it apeared alreadiySmile
I am smileing because i tested Dev 5.0-9512 and 9514 x64 the controls work fine and you we se that i am right...THERE IS YOUR PROBLEM!!!Tongue
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02-04-2019, 05:58 AM
#3
Billiard26 Offline
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Show a screenshot of your gamecube controller config or upload your GCPadNew.ini please.
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02-04-2019, 06:08 AM
#4
Blob55 Offline
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https://drive.google.com/open?id=1BjQ68Z_VqaMvhbAp8M6DmI2Ib6PG8w1Y

It only seems to be an issue for Pokémon XD though.
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02-04-2019, 06:47 AM (This post was last modified: 02-04-2019, 06:48 AM by Billiard26.)
#5
Billiard26 Offline
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The config looks normal. There seems to be an integer overflow causing the maximum value of down to be interpreted as up but I don't know why.

You can/should configure the "Input Radius" and "Input Shape" settings to match that of your gamepad.
On my 360 controller, radius:114 and shape:25 were about ideal. (match the dotted line to the extents of your analog stick)

That should prevent extreme values from being sent to the game which would normally not be possible with a real gamecube controller.
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02-04-2019, 07:06 AM
#6
MasterTails Offline
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(02-04-2019, 06:47 AM)Billiard26 Wrote: The config looks normal. There seems to be an integer overflow causing the maximum value of down to be interpreted as up but I don't know why.

You can/should configure the "Input Radius" and "Input Shape" settings to match that of your gamepad.
On my 360 controller, radius:114 and shape:25 were about ideal. (match the dotted line to the extents of your analog stick)

That should prevent extreme values from being sent to the game which would normally not be possible with a real gamecube controller.

I be short hereSmile
Ty the radius 114(wich is puted on 113 buy defoult when i exit controler option or reload saved controler) and shape 25 works fineSmile
Tank youSmile
But i dont nou what caused the problem and if this with radius and shape is considered temporeliy fix...i wonder what permenent fix wuld luck like for upcoming next buildsSmile
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