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[GC] F-ZERO GX
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[GC] F-ZERO GX
01-18-2010, 02:33 AM
#41
nosound97 Offline
Cheetahmen on the N64 D:
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http://www.youtube.com/watch?v=AYxZrMMdAR4
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01-18-2010, 03:45 AM
#42
defiancenl Offline
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ok so basicly us win32 users are fucked ? Tongue
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01-18-2010, 03:48 AM
#43
ImbaMe Offline
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Nah it will probably just take a little more time to fix ^^ (i hope so :p )
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01-18-2010, 04:28 AM
#44
ector Offline
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The JITIL Win32 build works, in the meantime.
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01-18-2010, 05:10 AM
#45
ShadowFX Offline
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However, I presume you'll need the x64 version to achieve the speeds of x64 (I'm using the JIT32IL version)?
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01-18-2010, 05:14 AM (This post was last modified: 01-18-2010, 05:19 AM by defiancenl.)
#46
defiancenl Offline
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(01-18-2010, 04:28 AM)ector Wrote: The JITIL Win32 build works, in the meantime.

I am using JitIL , but is slow Sad

(01-18-2010, 05:10 AM)ShadowFX Wrote: However, I presume you'll need the x64 version to achieve the speeds of x64 (I'm using the JIT32IL version)?

Yeah i figured that also, but it sucks Sad

I want to play it full speed to Sad

So basicly we 32bit users got the shaft....
Can someone make a build where the slowdown caused by a previous rev in 32bit is not in it ?(i hope i make sense)
So that
"4839 that "Temporarily forced JITIL to use the slow memory access for Win32 when playingtlbhack games." gets rolled back ?
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01-18-2010, 05:37 AM (This post was last modified: 01-18-2010, 05:38 AM by ShadowFX.)
#47
ShadowFX Offline
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(01-18-2010, 05:14 AM)defiancenl Wrote: Can someone make a build where the slowdown caused by a previous rev in 32bit is not in it ?(i hope i make sense)
So that
"4839 that "Temporarily forced JITIL to use the slow memory access for Win32 when playingtlbhack games." gets rolled back ?

Don't worry, ector will try and take care of that eventually. At least, that's what I read in one of the commits on the Google SVN. No need for roll backs and such.
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01-18-2010, 05:42 AM
#48
defiancenl Offline
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Hummmppfff when i saw nosound's video i want to play at those speeds to Tongue

Hurry ector Tongue (dont feel pushed haha Big Grin )
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01-18-2010, 06:06 AM
#49
KHRZ Offline
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If you can't run on x64, stick to some time trial, I get up to 170FPS on x64, can't be that bad in x86
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01-18-2010, 06:25 AM (This post was last modified: 01-18-2010, 06:26 AM by ImbaMe.)
#50
ImbaMe Offline
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In time trial the only track so far with 0 slowdown is Fire Field and the First Green Plant Circuit all else is pretty slow in the 30 to 40 fps zone on x86
for me.
Intel C2D E8400@[color=#FF0000]3.8[/color]ghz, 6gb KingstonHyperX DDR2 1066mhz, ATI HD5830 1Gb, Windows 7 x64

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