Heya, newbie here.
The game always crashes when the first cutscene during the last battle is triggered. Either Dolphin will crash entirely, or the error:
BackPatch - no support for operand size 1
Error encountered during emulated address 03b90435
Culprit instruction:
movzx eax, byte ptr ds;[rbx;+rcx]
at 01x104e54a2
(or something similar) is generated, followed by a crash.
Using SVN 6602, pretty much stock settings across the board. What do?
If it helps, there was another cutscene crash issue earlier in the game that I got around by setting frame skipping to 6 for the duration of the cutscene.
The game always crashes when the first cutscene during the last battle is triggered. Either Dolphin will crash entirely, or the error:
BackPatch - no support for operand size 1
Error encountered during emulated address 03b90435
Culprit instruction:
movzx eax, byte ptr ds;[rbx;+rcx]
at 01x104e54a2
(or something similar) is generated, followed by a crash.
Using SVN 6602, pretty much stock settings across the board. What do?
If it helps, there was another cutscene crash issue earlier in the game that I got around by setting frame skipping to 6 for the duration of the cutscene.