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[GC] Eternal Darkness
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[GC] Eternal Darkness
06-04-2018, 08:25 AM (This post was last modified: 06-04-2018, 09:11 AM by hyperspeed.)
#61
hyperspeed Offline
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As of dolphin-master-5.0-7982-x64 Eternal Darkness requires "GPU Texture Decoding" in order to fix the depth issue.

https://imgur.com/a/QezNVkm

Edit: Sonic Adventure 2 Battle and Sonic Adventure DX has the same depth issue and it happens with all backends..
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
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[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
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11-09-2018, 09:29 AM
#62
xavean
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The wiki shows this as a known (if not deprecated) issue: https://wiki.dolphin-emu.org/index.php?title=Eternal_Darkness%3A_Sanity%27s_Requiem

But for the life of me, I can't get past the opening quote no matter the configuration I try.

For reference, my sys specs:

i5-3570K
GTX 660 Ti
DDR3 1333 8gb
Win 10 Pro (latest patches)

I've tried the following in both the latest dev version (5.0-9014) as well as the stable 5.0 release:

- Unchecking "Enable Dual Core (speedup)" in Config
- Editing the game Properties and unchecking "Enable Dual Core", "Synchronize GPU thread"

Additionally, I also attempted setting "Deterministic dual core" to both "auto" as well as "fake completion".

I've tried this all with a combination of different Graphics settings (all backends including "Software Renderer"), and disabling audio for good measure. Also tried changing the "CPU Emulation Engine" from JIT to the other interpreters.

Clearly I'm missing something here but I don't know what it could be. I appreciate any help! Thanks!
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11-09-2018, 09:55 AM
#63
ExtremeDude2 Offline
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