[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[GC] Bloody Roar: Primal Fury
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11-24-2015, 02:49 AM
It seems as I select multiplayer VS mode and select Stage 2 as the fighting stage it gives an error about expecting a 4x4 texture instead of a 4x1 with an OK button, if I click OK an similar error occurs except its about expecting a 2x1 instead of a 1x1 or so... To be honest: I haven't tested it thoroughly yet but it keeps doing it consistently in this stage, it doesn't matter what characters I select. Build 4.0-8212... never seen it happen before though...
08-18-2017, 02:23 AM
Ola Galera, I'm testing the game, and I noticed that the pal version does not have to be with the External Frame Buffer in the Real, taking advantage of the greater internal resolution offered by Dolphin. Except that the game runs at 50fps while the USA version runs at 60fps. Is there an Ar Code to leave the game running at 60fps?
In addition said there is a future project to only make the FMV run in the Real External Frame Buffer? So it would help several games that I'm testing that run normally inside the game, but the FMVs get dark. 01-04-2018, 08:31 AM
What are the best settings to use with this game now? Every time I play, it is very pixelated.
01-04-2018, 08:54 AM
(01-04-2018, 08:31 AM)Rufus Wrote: What are the best settings to use with this game now? Every time I play, it is very pixelated. Make sure that you're using the latest development version of Dolphin (so that you're not forced into using the old Real XFB option in order to get working cutscenes). If that doesn't help, maybe you have to turn Scaled EFB Copy on. (I don't know if this is a game where Scaled EFB Copy matters that much, but turning it on shouldn't hurt either way.) |
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