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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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GBA <-> GCN Connection Guide
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GBA <-> GCN Connection Guide
12-03-2012, 06:47 PM
#191
MoeBoy76
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(12-02-2012, 11:07 PM)Gratock Wrote: Hope I'm posting this in the correct board.

I have been trying to get LoZ:4SA up and running for 2 players for the greater half of my day,
but the connection is just not being made.

I have tried connecting VBA-M via both localhost, my local network IP, and my internet IP, but the emulator gives no response.
I have added exceptions for both dolphin and VBA-M to my firewall, and even temporarily had it disabled.
Besides that, I have tried using both DSP - HLE and LLE

I have seen a lot of threads here, and over on the VBA-M boards about faulty connections, or poor gamespeed, but none about not making the connection at all. is there anything I am missing, or am I just shit out of luck?

thanks in advance.
have you checked the guide?
it says, run the game and set the controllers to GBA.
open VBA-M, options, link, joybus.
enter 127.0.0.1, press ok and dolphin should freeze, load your BIOS file and away you go.

if you don't have your BIOS file, don't ask for it please, we can't help you
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12-05-2012, 05:57 AM
#192
Gratock
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(12-03-2012, 06:47 PM)MoeBoy76 Wrote: have you checked the guide?
it says, run the game and set the controllers to GBA.
open VBA-M, options, link, joybus.
enter 127.0.0.1, press ok and dolphin should freeze, load your BIOS file and away you go.

if you don't have your BIOS file, don't ask for it please, we can't help you

I have checked the guide, the problem is, and followed it, step by step. a few dozen times in fact.
the problem is, that after setting the target IP and hitting ok, nothing happens, and I can't figure out why
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12-05-2012, 08:06 AM (This post was last modified: 04-30-2013, 11:57 PM by LordVador.)
#193
LordVador Offline
Christmas Vader
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Quote:the problem is, that after setting the target IP and hitting ok, nothing happens, and I can't figure out why

Are you sure that your dump works? I mean does the game work in single player mode?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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12-16-2012, 02:58 AM
#194
Gleasonator Offline
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Posts: 28
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Has anyone gotten this to work under Linux? Using the pre-compiled .deb from SourceForge, there's no "Link" option anywhere I can see.
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12-16-2012, 03:10 AM
#195
Shonumi Offline
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I don't think joybus support was ever ported to the Linux VBAM versions. In fact, a lot of things are yet to be ported, like all of the debugging stuff. From what I gather, it's probably very possible, but someone just need to code it first. You can always try running the Windows version through WINE and see how your luck plays out.
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04-30-2013, 04:40 PM
#196
scribaniwannabe
Unregistered
 
(09-28-2011, 12:20 AM)sakura_candy Wrote: Was trying it with Wind Waker just now. After loading the bios, then fiddling with the "Enable Joybus" option WW finally recognises the link and prompts "would you like to call tingle?" and initiates the connection. The GBA then reloads, but gets real slow at the "GameBoy" screen. Meanwhile, WW has concluded there's something wrong with the connection. And THEN, after a while (without re-activating tingle tuner), VBA actually shows "Calling Tingle" then a red background error message with tingle at the bottom right.

So based on the symptoms, I guess it is a timing issue? Will there be a fix later?

using Windows 7 64bit laptop with i7 Q720, Dolphin 3.0.
Yup! Same exact thing happens to me! I'm not sure if I should give up on the tingle tuner or drop some serious dough on an i9 or something stupid... My processing power should be great for this though. Who would know how to fix this?

Specs: Windows 7 Professional x64 / AMD Phenom II x4 965, 3.40 GHz / 12.0 GB RAM / NVIDIA GeForce GTX 650 Ti
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04-30-2013, 04:57 PM
#197
skid Offline
skidau / skid_au
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Nice idea on the i9, but no, do not do that just yet. It's not going to help.
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05-05-2013, 01:06 PM
#198
iteyoidar
Unregistered
 
I found this thread after experimenting with the feature on Animal Crossing. The game does register that a GBA is connected on Dolphin, but VBA-M goes extremely slowly and I get repeated video driver crashes. Maybe some other problems are related to some sort of display driver issue? I never managed to get the mini-game program to download completely from Dolphin to VBA, but maybe that was just because of timing issues with all the lag. (running a GTX 670 and i5 2500k)

It's still cool as hell to me that it works at all though.
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04-28-2016, 09:24 PM
#199
Elygrias
Unregistered
 
Wink 
I'm new to this community, but i love what is going on here. Any new data in the past 3 years?
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05-01-2016, 07:33 PM
#200
Der_Paul
Unregistered
 
I' m able to connect VBA-M SVN 1229 to Dolphin 4.0.2 via "Joybus Options" and play LoZ:4S.

But i am not able to connect VBA-M SVN 1490 or VBA-M-WX-2.0.0-beta2 to Dolphin. Huh
Witch Options - Link have to bet set?

Is this setup possible with Dolphin? Cool
http://www.racketboy.com/retro/nintendo/gamecube/legend-of-zelda-four-swords-5-gamecubes-5-tvs
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