Rubik's: Rush (U) (WZIETW)
http://code.google.com/p/dolphin-emu/iss...il?id=2567
http://code.google.com/p/dolphin-emu/iss...il?id=2567
Games which hang / freeze / crash / don't boot at all
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04-16-2010, 12:01 PM
Rubik's: Rush (U) (WZIETW)
http://code.google.com/p/dolphin-emu/iss...il?id=2567 04-16-2010, 05:07 PM
With JIT or JitIL Black screen, then...
ERROR: Trying to compile at 0. LR=801245f8 iCacheJIT: Reading Opcode from fffffffc. Please report. With Program tried to read an opcode from [00000000]. It has crashed. What was to stand after the second "With"?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
04-17-2010, 11:33 AM
Update on the GC Pokemon one. Using the hacked/patched Linux SVN version I could get past the location it stops working in the Windows build. So you can get past it somehow but I don't know what makes the difference. Non-story-mode battles seem to work on both OS.
quick update
on Bomberman Generation (GC)(NTSC) (not on the Wii) it shows the first 2 screens then black screen and no sound it was working up to svn r4727 and stopped working on svn r4728 Medabots Infinity (GC) (stuck on the very first screen (Now Loading screen)) it last worked on svn r4729 and stopped working on svn r4730 another update Turok Evolution (GC) (after the first 3 developer screens it comes up with a loading screen, then crashes out the emulator) it last worked on svn r4853 and stopped working on svn r4854 Bloody Roar Primal Fury (GC) (black screen and no sound after the first screen (Licensed by Nintendo)) it last worked on svn r4797 and stopped working on svn r4798 Mario Golf Toadstool Tour (GC) (when trying to go ingame, either crashes or makes a strange loop back to title screen) it last worked on svn r4729 and stopped working on svn r4730 04-18-2010, 04:47 AM
Thanks, good research.
If it was possible I'd entrust you with write authorization for the first post of this thread
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
04-18-2010, 09:53 AM
Tested now also the latest revision on Windows. I get there now too over the problematic part. Looks like something got changed in the recent revisions which fixed the problem. On the other hand an input problem has been introduced. If you press down on the analog stick the character walks upwards. You have to slightly tip down the analog stick for the game to recognize walking down. Cumbersome and annoying but otherwise I would say the game is playable and can be taken out of the list.
quick update
Monster House (GC) (TLB hack needed, still: just after the THQ shows error "HLE system tried to call an undefined HLE function 394758", then the game resets back to the start again) this worked up to svn r3831 then stopped working on svn r3841 so it broke somewhere in between these two cannot find svn r3832-r3840 so this is the closest i can get Aquaman Battle for Atlantis (GC) (freezes up at the start of mission 1) this worked up to svn r4758 then stopped working on svn r4769 so it broke somewhere in between these two cannot find the other svn's so this is the closest i can get Frogger Adventures: The Rescue (GC) (after you start a new game the screen goes black but the music is still playing) this is correct on svn r4758 then on svn r4760 the game freezes up on the very first loading screen,then on svn r4769 is when you get black screen with the music playing so it broke between svn r4758 and r4769 ( cannot find the others in between only r4760) Battalion Wars (GC) (after you start a new game you have to watch through the intro then just after that when Commander Betty starts talking the emulator freezes up) this worked up to svn r4758 then stopped working on svn r4769 so it broke somewhere in between these two cannot find the other svn's so this is the closest i can get 04-21-2010, 10:40 PM
Need For Speed Underground (GC) (after you choose go underground it comes up with a loading screen and after that it freezes up the emulator)
with Panic Handlers on error is Read: Invalid Address:2ae7fab5 and so on 04-22-2010, 03:09 AM
got it, thx
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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