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Games which hang / freeze / crash / don't boot at all
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Games which hang / freeze / crash / don't boot at all
01-02-2010, 04:55 AM (This post was last modified: 01-02-2010, 05:07 AM by StripTheSoul.)
#71
StripTheSoul Offline
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HoD: Overkill really is fixed...and except for some minor graphical glitches (which only seem to occur in the level intros) and the music maybe lacking a tidbit of quality, it seems to be perfect Smile

As for Mario Power Tennis (WII version!) and Eternal Darkness (GC), they do boot now, but Mario Power Tennis crashes after the intro and Eternal Darkness...uhm...I think also something like that, gonna check it out again later...nice to see anything from this game, though, huh? Smile
I updated the first post a bit...thought it would be better to keep (but mark) fixed games in the list. Any additions or new stuff working from those recent changes?
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01-02-2010, 05:18 AM (This post was last modified: 01-02-2010, 05:26 AM by Emulatong.)
#72
Emulatong Offline
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(12-16-2009, 05:51 PM)StripTheSoul Wrote: [color=#32CD32]fixed: - Mario Power Tennis (Wii-Version!!! GC-version runs fine)

- Eternal Darkness - Sanity's Requiem (GC)
JIT)[/color]


for me using inerepter for Eternal Darkness only showing the intro quotation with sound,and then,nothing
how it is in "fixed" section?
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01-02-2010, 05:34 AM
#73
StripTheSoul Offline
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huh? Now that's weird...now it ain't working for me, too...I swear I watched the intro earlier and I was surprised because everyone's saying that game would be a bi**c emulationwise O_o
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01-02-2010, 05:48 AM (This post was last modified: 01-02-2010, 05:51 AM by Emulatong.)
#74
Emulatong Offline
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it seems Eternal Darkness is indeed hard to emulate,
that's bad cuz It's a very great game,hope it will be fixed sometime...
but we need to be patient,the emualtor's developers doing Fantastic job.

EDIT:you can Add to black screen status the "Lost winds" series,both games not loading anymore in the last builds.
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01-02-2010, 09:39 AM (This post was last modified: 01-02-2010, 09:40 AM by spellforce.)
#75
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Eternal Darkness - there has a little loop to prevent from boot,if remove that loop you can go to menu and start the game but it hang after start game at intro maybe if people have save maybe can skip that intro and maybe playable.

in commandprocessor.cpp (video common)

while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
s_fifoIdleEvent.MsgWait();

to

//while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
// s_fifoIdleEvent.MsgWait();

and use projection hack for ZTP (set at properties is better)


Attached Files Thumbnail(s)
   
[color=#FF1493]My Skydrive[/color]
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01-02-2010, 10:29 AM
#76
trovanon Offline
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All availible titles in the Bit Trip series (WiiWare- Bit Trip Beat, Bit Trip Core, Bit Trip Void) do not work.

However, Bit Trip Beat loads the menu but then turns to black once a game mode is selected.
[Image: 2n2Dh.png]
[Image: nfdWM.png]
The figure in white with a silver gameboy in his palm, and like a sharp sudden jolt of 4-bit lightning he brought light upon this world.
[Image: a3vYg.jpg]
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01-02-2010, 10:47 AM
#77
StripTheSoul Offline
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haw, that's a shame...Bit.Trip.Beat had perfect status already :-|
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01-02-2010, 11:07 AM (This post was last modified: 01-02-2010, 12:04 PM by chelo248.)
#78
chelo248 Offline
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(01-02-2010, 09:39 AM)spellforce Wrote: Eternal Darkness - there has a little loop to prevent from boot,if remove that loop you can go to menu and start the game but it hang after start game at intro maybe if people have save maybe can skip that intro and maybe playable.

in commandprocessor.cpp (video common)

while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
s_fifoIdleEvent.MsgWait();

to

//while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
// s_fifoIdleEvent.MsgWait();

and use projection hack for ZTP (set at properties is better)


spellforce,

please, you can upload this version with this modifications in commandprocessor.cpp ?
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01-02-2010, 11:55 AM
#79
spellforce Offline
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http://www.mediafire.com/?2wvdix5qyye

while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
s_fifoIdleEvent.MsgWait();

to

//while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
// s_fifoIdleEvent.MsgWait();


picture above use TLB hack maybe help (right click / properties)
[color=#FF1493]My Skydrive[/color]
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01-02-2010, 12:04 PM
#80
chelo248 Offline
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thanks a lot spellforce, you are doing a great job !


i tried with a savegame but i get this error:
   

then i try with TLB hack and i get this warnings:

           

and then the emulator crash.
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