Games which hang / freeze / crash / don't boot at all
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11-30-2012, 10:26 PM
(11-30-2012, 10:02 AM)Kodaka Wrote: there are certain times where it freezes for 1 second (when loading an element of the stage like some effects) It freezes but the game goes on right? Then it has nothing to do in this thread. But nevermind. Give us your settings. Maybe something to change
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
11-30-2012, 10:53 PM
11-30-2012, 11:16 PM
Uncheck all that is useless: Skip EFB Access, Disable Fog, OpenCL/MP.
Uncheck "Lock Threads to Cores" too
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
12-01-2012, 12:31 AM
Thanks! now works better but still freezing sometimes, but I think that's my computer problem
(12-01-2012, 12:31 AM)Kodaka Wrote: Thanks! now works better but still freezing sometimes, but I think that's my computer problem Try to reduce your Anisotropic Filtering (and to disable cheats: they may cause issues). But yeah your CPU is probably a little bit weak for this game
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
12-07-2012, 03:08 PM
Sorry if this is a bit of a necro, but I found a problem with Fire Emblem: Radiant Dawn.
After Micaiah's promotion near the end of Part 4, right before going into the tower, I get a crash with an error reading "BackPatch : Currently only supporting reads. Attempted to write to 6100000c.", followed by one that says "Backpatch write - not through EAX", then it repeats this a couple times with variances to the "6100000c" part (I can edit them in if its importent). I couldn't find a solution anywhere so I thought I'd ask for some help. SOOO, Help please? 12-07-2012, 08:54 PM
Hmm, haven't seen one of those error messages in a while. You sure you're using a recent build of Dolphin?
Anyone else here who can confirm this crash?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
I didn't find any topic so I posted it here I have got a small problem on zelda with the map
everything was maxed out on dolphin. screenshot:http://s7.directupload.net/file/d/3097/r75uyvnk_png.htm Operating System: Windows x64 Processor/CPU: i5-3750k@4ghz Video Card/GPU: EVGA Geforce Nvidia GTX-680 Memory/RAM: Corsair XMS3 8gb ram Dolphin Revision Currently Using: v3.0-863
Please repost your screenshot. It doesn't work here.
Which Zelda? You'd better have posted in the official game thread. Search in the index (or with the Search button if it isn't in the index). Anyway using EFB to RAM should solve your map issue (if it's a "classical" map issue). You might wanna try this
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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