Version 5.0-15676 fixed the problem of lack of shadows in Rayman 3 in OpenGL ES, but in version 5.0-15706, which is part 2 of this fix in this API, games break when using OpenGL ES and this message appears as this image capture:
My device: Samsung Galaxy S20 FE SD 865
The problem continues in last version 5.0-15710.
My device: Samsung Galaxy S20 FE SD 865
The problem continues in last version 5.0-15710.