I have a problem with Dolphin Emulator 5.0-6644 on my Samsung Galaxy J7 V, I tried to configure the settings to reduce the lag. The problem is that when I tried Super Mario Bros Wii game, the audio is fine, but the gameplay is laggy (kinda playable) So is there a way to reduce lag so the audio and both the game can match?
I appreciate if you help me
CPU Core: Jit ARM 64 Recompiler
Dual Core: On
Override Emulated CPU clock speed: On
Emulated CPU clock speed: 121
Audio strectching: On
Video Backend: OpenGL
Internal Resolution: (somehow I didn't have left a check mark)
Full-Scene Anti-aliasing: 1x
Anisotropic Filtering: 1x
Scaled EFB copy: On
Per-Pixel Lighting: Off
Force Texture Filtering: On
Disable Fog: Off
Ubershader mode: Off
Skipped EFB Access to GPU: On
Ignore format changes: Off
Store EFB copies to texture only: On
Texture cache accuracy: Low
GPU texture decoding: On
Store XFB copies to texture: On
Immediately present XFB: Off
Fast Depth Calculation: On
I appreciate if you help me

CPU Core: Jit ARM 64 Recompiler
Dual Core: On
Override Emulated CPU clock speed: On
Emulated CPU clock speed: 121
Audio strectching: On
Video Backend: OpenGL
Internal Resolution: (somehow I didn't have left a check mark)
Full-Scene Anti-aliasing: 1x
Anisotropic Filtering: 1x
Scaled EFB copy: On
Per-Pixel Lighting: Off
Force Texture Filtering: On
Disable Fog: Off
Ubershader mode: Off
Skipped EFB Access to GPU: On
Ignore format changes: Off
Store EFB copies to texture only: On
Texture cache accuracy: Low
GPU texture decoding: On
Store XFB copies to texture: On
Immediately present XFB: Off
Fast Depth Calculation: On