Hello whoever is reading, I've been having a Massive problem with launching GameCube ROMs, and when I do launch them I get this error: "Warning invalid read from 0x5c5c5c5, PC = 0x80001fa0 OK" (the OK is just there to be clicked) but then it becomes another error: "Warning invalid read from 0x5c5c5c60, PC = 0x80001fa4 OK" and another error "Warning invalid read from 0x5c5c5c64, PC = 0x80001fa0 OK" and another "Warning invalid read from 0x5c5c5c68, PC = 0x80001fa4 OK" and another "Warning invalid read from 0x5c5c5c6c, PC = 0x80001fa0 OK" and another "Warning invalid read from 0x5c5c5c70, PC = 0x80001fa4 OK" and another "Warning invalid read from 0x5c5c5c74, PC = 0x80001fa0 OK" This error just strings into multiple errors that is never ending and the thing is it was working Fine before when I went back to 5.0-165 it no longer works there either but it used to work but all I'm asking is to fix this problem it happens on all the Drives I have my USB, My HDD drive my Mac's internal harddrive I'm not sure whats causing it but on 5.0-165 it worked perfectly. I would send my ROM but it's not allowed (honestly even though it's to see if my ROM is the problem though MD5 Checksum should work)
GameCube Roms not working
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09-27-2016, 01:50 AM
Please do not send any ROMs to us, it's illegal. What I would like you to do instead is calculate the MD5 hash of your ROM (right-click on the game in Dolphin's game list, pick Properties, press the Compute button in the info tab) and post it here. That lets us verify if you have a good dump of the game without you having to send the whole game anywhere.
09-27-2016, 09:36 AM
(09-27-2016, 01:50 AM)JosJuice Wrote: Please do not send any ROMs to us, it's illegal. What I would like you to do instead is calculate the MD5 hash of your ROM (right-click on the game in Dolphin's game list, pick Properties, press the Compute button in the info tab) and post it here. That lets us verify if you have a good dump of the game without you having to send the whole game anywhere. ok then heres the MD5 checksum "0e63d4223b01d9aba596259dc155a174" 09-27-2016, 09:57 AM
If I remember correctly, that's the md5 for Brawl or Melee.
That invalid read smells like a bad cheatcode to me... 09-27-2016, 03:37 PM
(09-27-2016, 09:57 AM)JMC47 Wrote: If I remember correctly, that's the md5 for Brawl or Melee. I have 2 gecko codes enabled which have multiple bits of Code this error wasn't occouring before while these 2 have been active L-cancel training wheels and netplay community settings (a Friend wanted me to activate these two for online play) I just turned them both off. melee is now fully functional. |
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