1. Gamecube input polling works off a serial interface, similar to USB.
2. The polling is not frame rate based and is defined by the game. Input is often polled more than once per frame.
3. Different games poll at different rates.
4. It is up to the game to interpret the input data that it receives from the controller.
2. The polling is not frame rate based and is defined by the game. Input is often polled more than once per frame.
3. Different games poll at different rates.
4. It is up to the game to interpret the input data that it receives from the controller.
