What I mean by “half-detected” is that Dolphin does detect the controller before I start a game (the controller configuration board says “controller detected” and I can turn on/off rumble and DK-Bongos) but in-game it does not work and after quitting the game it is not recognized anymore in the configuration board. If I close and re-open Dolphin, it is detected again (but still won’t work in-game).
I have a Wii-U adapter (though it does not seem to be from Nitendo) which has on its back a switch PC — NS/Wii U. I have put the switch on Wii U.
I’m using Dolphin 5.0-7309, Linux 5.2.9 and I did set the following rules with udev :
I also reloaded rules with
I have a Wii-U adapter (though it does not seem to be from Nitendo) which has on its back a switch PC — NS/Wii U. I have put the switch on Wii U.
I’m using Dolphin 5.0-7309, Linux 5.2.9 and I did set the following rules with udev :
Code:
SUBSYSTEM=="usb", ENV{DEVTYPE}=="usb_device", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="0337", MODE="0666"
I also reloaded rules with
Code:
udevadm control --reload-rules