(02-18-2018, 04:25 AM)JMC47 Wrote: macOS has lackluster OpenGL support and uses a much older version of OGL. It's possible one of our fallbacks are failing /and/ EFB/XFB Copies aren't working right.
Long story short: It's the operating system, not you. There is a Metal Backend in EARLY development, and hopefully apple will actually keep their Metal API up to date and not leave in bugs...
OH thank god for metal support. Thank you so much for the fast response. If you need help with testing that metal versions please let me know.
