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Gamecube audio help: music was super loud and game's audio wont work
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Gamecube audio help: music was super loud and game's audio wont work
01-21-2013, 01:21 PM
#1
blachool
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For mostly every game I play, the music is way louder than the game's audio, making hard to hear things because the music is overlapping everything.
These are my audio settings, any help?
http://puu.sh/1QqER

Also, while playing Zelda: Twilight Princess, the audio was fine until this one part I passed, and now I can't hear anything except this buzzing vacuum like sound
The audio in the game's previous save is fine, but that save is waay far back from where I last was so it'd be a bitch to have to replay all that
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01-21-2013, 01:33 PM (This post was last modified: 01-21-2013, 01:34 PM by Shonumi.)
#2
Shonumi Online
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You could start by telling us exactly which games you've played so far while noticing this issue. Also, post what Dolphin revision you're using. It's pretty much pointless trying to help you without info like that. You may find that LLE audio will correct the volume issues.
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01-21-2013, 02:49 PM
#3
blachool
Unregistered
 
3.5-269
At the top of my head, these games are the ones that had the audio problems (haven't played much in a while)
Legend of Zelda: Wind Waker
Legend of Zelda: Twilight Princess
Metroid Prime
Wario World
(01-21-2013, 01:33 PM)Shonumi Wrote: You could start by telling us exactly which games you've played so far while noticing this issue. Also, post what Dolphin revision you're using. It's pretty much pointless trying to help you without info like that. You may find that LLE audio will correct the volume issues.
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01-21-2013, 03:35 PM
#4
Shonumi Online
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Things to try:

1) Use LLE Audio instead of HLE audio. A guide on dumping the necessary DSP files can be found here: http://forums.dolphin-emu.org/Thread-how...lle--23103
2) Try different audio backends (OpenAL, XAudio2) on different
3) Try playing on earlier revisions until the audio issue stops. If you find a specific revision where the loud audio was introduced in Dolphin, file a bug report so the developers can check for regressions.
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01-22-2013, 06:00 AM
#5
blachool
Unregistered
 
So I'm trying out the reverse iROM method at the bottom of that guide, what am I supposed to do with the files in the download?
Also, in Zelda: TP, I seem to have a new audio problem. After this one part I finished, the audio is now just making this fuzzy sound that almost sounds like a vacuum and won't stop, even after trying all the audio backends
(01-21-2013, 03:35 PM)Shonumi Wrote: Things to try:

1) Use LLE Audio instead of HLE audio. A guide on dumping the necessary DSP files can be found here: http://forums.dolphin-emu.org/Thread-how...lle--23103
2) Try different audio backends (OpenAL, XAudio2) on different
3) Try playing on earlier revisions until the audio issue stops. If you find a specific revision where the loud audio was introduced in Dolphin, file a bug report so the developers can check for regressions.
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01-22-2013, 06:29 AM
#6
Shonumi Online
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(01-22-2013, 06:00 AM)blachool Wrote: So I'm trying out the reverse iROM method at the bottom of that guide, what am I supposed to do with the files in the download?

From the thread I linked to:

ExtremeDude2 Wrote:look for 2 files called "dsp_coef.bin" (4KB) and "dsp_rom.bin" (8KB) you will then place them in your *dolphin*/User/GC/folder. Then open dolphin and select "DSP LLE Recompiler" in your audio settings and you should be good to go :Wink:

(01-22-2013, 06:00 AM)blachool Wrote: Also, in Zelda: TP, I seem to have a new audio problem. After this one part I finished, the audio is now just making this fuzzy sound that almost sounds like a vacuum and won't stop, even after trying all the audio backends

Try #1 and #3 from my previous post.
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