Ok I have a kind of annoying problem here in Super Mario Galaxy.
First of all, is this the right place to post this?
Second, here's the problem: you guys already know that you need "Skip EFB access from CPU" unticked to properly shoot the starbits in Mario Galaxy, and it works, but when I disable it my game slows down a bit, in the HUB I'm having 40-50 fps but in the rest of the game it's often 60 fps (and cpu override doesn't work in this game apparently), but this is an hardware problem and we can't do very much. The real problem is that when I untick that and I look at that sort of sun in the horizon (shown in picture) the game slow down A LOT, at the point of being unplayable, around 20-30 fps, even in the HUB. But... why? This doesn't happen when I have that option ticked. Do you know a patch for this?
First of all, is this the right place to post this?
Second, here's the problem: you guys already know that you need "Skip EFB access from CPU" unticked to properly shoot the starbits in Mario Galaxy, and it works, but when I disable it my game slows down a bit, in the HUB I'm having 40-50 fps but in the rest of the game it's often 60 fps (and cpu override doesn't work in this game apparently), but this is an hardware problem and we can't do very much. The real problem is that when I untick that and I look at that sort of sun in the horizon (shown in picture) the game slow down A LOT, at the point of being unplayable, around 20-30 fps, even in the HUB. But... why? This doesn't happen when I have that option ticked. Do you know a patch for this?