(09-30-2013, 12:38 AM)xemnas Wrote:Yes, it's a known issue. Fixing it comes with a rather serious potential consequence. If we save the memory card to the save state, then if you were to make a save state in wind waker, then switch to another game, save to the memory card, then go back to wind waker and load your save state, it would overwrite your save file for the other game.(09-29-2013, 11:16 AM)RachelB Wrote: This happens because we don't save the memory card to the save states. It never seems to be a problem except in this game. One way to avoid it would be to go to the emulation menu, and start recording, because in that case, the memory card IS saved to the save state, but be careful because it will save the entire memory card, possibly overwriting save files belonging to other games.Do you mean it's a known issue for this game that if I use save states, the game save will corrupt? Regarding start recording, do I need to do it every time when I play the game?
There are two ways to start recording: go through the menu, as i explained before, or turn off read only (in the emulation menu), and then load a save state that was saved while recording. You would need to do one of these things each time you started playing. If you decide to do this, please be careful not to overwrite your other save files. In fact, you'd probably want to just make a separate memory card just for wind waker.
