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Game Modification: 60 FPS Hacks and Patches
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Game Modification: 60 FPS Hacks and Patches
03-19-2017, 10:37 AM
#541
gamemasterplc Offline
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I did a little work on adding some Widescreen codes but its been sitting for 2 weeks
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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03-19-2017, 06:40 PM
#542
solitarius Offline
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Harry Potter: POA GAZE69
60fps
0445EFBC 00000001

@gamemasterplc, I use these two handlers, no specific reason to use one or the other, solitarius is newer and is the same as my email
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03-19-2017, 07:58 PM
#543
solitarius Offline
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From Russia With Love GLZE69
60fps
0420F280 60000000
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03-20-2017, 04:29 AM
#544
solitarius Offline
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Eveything is double speed

Jeremy McGrath SuperCross World GSCE51
60fps
041E5990 00000001

Eveything is double speed

Harvest Moon: A Wonderful Life GYWEE9
60fps
055EACB4 00000001

Eveything is double speed

Harvest Moon: Another Wonderful Life G4GEE9
60fps
055FD808 00000001

Eveything is double speed

Harvest Moon Magical Melody G4AEE9
60fps
041CB424 60000000
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03-20-2017, 04:52 AM
#545
solitarius Offline
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Jimmy Neutron: Jet Fusion GJFE78
60fps
002F0F58 00000000
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03-20-2017, 05:22 AM
#546
solitarius Offline
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King Arthur GKHEA4
60fps
041D6BF0 4800001C
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03-20-2017, 09:11 AM (This post was last modified: 03-20-2017, 01:58 PM by retroben.)
#547
retroben Offline
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Pokemon Snap NAKE01

Edit: AR codes working fine,use 295% OC for consistent 60fps even at the first scene,if your rig can handle it.

Action Replay: USE THESE Action Replay codes,newer builds don't like the patch versions.

Max fps
051DD338 00010001
Originally the 60fps code of regular N64 Gameshark.

Forced 60fps
0519A800 25F80002
An ASM mod I recently found that makes it run at 60fps after the first scene. (don't know why its still 30fps there despite the rest of the game being capable of 60fps via OC)

Tested patch format (dword): (confirmed working) FAILING on newer Dolphin builds.

Max fps
011DD338 00010001

Forced 60fps
0119A800 25F80002

I can barely hit 40-50fps on my laptop setup,both of these patches can be 011DD33B and 0119A803 if you use byte instead and 01 then 02 as the values,too bad there's issues on newer builds.
Sorry my post can't be short and sweet like those other posts.

Edit: Issues with patch codes on newer builds,they fail to work at actually writing the values,even though its the OnFrame type in use.

Edit 2:How ironic,the Action Replay codes work on newer builds while patch codes are busted,and the debugger fails to activate with the correct procedure when the old build allows debugger to work.
Unless a change hides the memory viewer until booting a game the whole time and I never checked to see if that was the case.
The codes actually need a hefty overclock of 295% in order to persist at 1:1 60fps rates,good luck on getting decent performance on even the beefier rigs.

Priority Edit: Turns out all you need is the original code I found that has been ported by myself as well,and a hefty OC of 295% to keep it at a full 60fps.
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03-20-2017, 10:15 AM
#548
JMC47 Offline
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...Of all the 60 FPS hacks... I may need to do this one lol.
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03-20-2017, 07:43 PM
#549
solitarius Offline
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Lemony Snicket GLCE52
60fps
043460B4 42EFC28F
043460B8 3C08AB86

This game, like the ps2 port, is running @30fps, despite Dolphin reporting that is running @60fps. Iirc, Robotech:Battlecry is another game for which dolphin doesn't report correctly the fps.
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03-20-2017, 08:14 PM
#550
solitarius Offline
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Posts: 80
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Looney Tunes Back In Action GLNE69
60fps
0411C438 60000000
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