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Game Modification: 60 FPS Hacks and Patches
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Game Modification: 60 FPS Hacks and Patches
02-23-2015, 11:28 AM
#41
SmokeyB
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With the build Kodiack posted, I get really bad audio stuttering with it. >~< Does anyone else?
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02-23-2015, 04:42 PM
#42
StripTheSoul Offline
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You should only be using it for Super Mario Sunshine with 60FPS-Patch. If you're getting audio stuttering there your PC probably cannot handle a stable 60 FPS in that game. As soon as Dolphin goes below full speed, audio gets bad.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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02-23-2015, 08:10 PM
#43
Tomslucky7
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(02-08-2015, 11:12 PM)Kodiack Wrote: I've compiled a build with the needed change if anyone wants to try it out! To get the 60 FPS working in Super Mario Sunshine:

1) Use this build
2) Add the necessary patch (dword type; 804167B8 for the offset; 3F600000 for the value)
3) Enable the VBeam speed hack

The game is much smoother at 60 FPS, and it's quite the looker when paired with 2560x1440 and 4xSSAA! Enjoy!

Also, for note, this build is not intended for use in other games! Using this for games outside of Super Mario Sunshine with the 60 FPS hack would not yield a pleasant gameplay experience.

I was unable to download this. When I click download and try to extract the zip, every file (except the folders and some random PNG) all come up with an error stating: Unknown method in (filename here). I've tried saving it to my dropbox as well, extracting it to other locations in case it was an administrative issue but no luck :/

**Edit**
Nevermind. I fixed it. Had to update WinRAR. Also got the x64 bit version (not sure if I had it)

**Edit #2**
Launching Super Mario Sunshine with the 60 FPS patch, locking it into 120 FPS framelimit, and using Kodiack's recompiled dolphin version did not work. Not only is it still high pitched, but it is also very jittery now as if it was set to OpenAL on the default dolphin version (but also high pitched now).

**Edit #3** Nevermind. I fixed it again. I enabled vbeam (right click game > properties > make sure VBeam Speed Hack is a checkmark, not a box) for sure and set the framelimit to auto. Using XAudio2, the less smooth 60FPS patch, and Kodiack's dolphin recompile

This looks like it's going to be fun! Now if only we could invert the spraying controls.. xD
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02-23-2015, 08:30 PM
#44
JMC47 Offline
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I'm kind of confused as to what is going wrong in people's setups to cause the audio mod not to work. Maybe ask Kodiack; my audio mod works fine.
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02-23-2015, 09:31 PM
#45
StripTheSoul Offline
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Well, the original thing that confused people was that a special Dolphin build was needed for this to work. Then people have to create the patch, not forget to enable cheats (!) and the VBeam hack. also framelimit should be fine on auto. After all this out works fine, though ^-^
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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02-23-2015, 11:15 PM
#46
SmokeyB
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(02-23-2015, 04:42 PM)StripTheSoul Wrote: You should only be using it for Super Mario Sunshine with 60FPS-Patch. If you're getting audio stuttering there your PC probably cannot handle a stable 60 FPS in that game. As soon as Dolphin goes below full speed, audio gets bad.

Well actually my rig can run games like Galaxy smooth as butter with no audio issues whatsoever.
SMS works fine in other builds. It seems just this one is giving me trouble with the audio. Any other ideas?

Intel 4770k 4.3Ghz
GTX 670 SLI
8GB Ram
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02-23-2015, 11:37 PM
#47
StripTheSoul Offline
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Yeah, your CPU shouldn't have any trouble at all. Must be one of your settings.
You could also try Ishiiruka; it has the double video rate hack under game settings. Then you put Framelimit to auto, enable cheats and make sure you got the patch added and checked and you should be good to go. I just played (even with HD textures and at 4x IR and 2x AA). Didn't even have issues with saving anymore.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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02-23-2015, 11:39 PM
#48
SmokeyB
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(02-23-2015, 11:37 PM)StripTheSoul Wrote: Yeah, your CPU shouldn't have any trouble at all. Must be one of your settings.
You could also try Ishiiruka; it has the double video rate hack under game settings. Then you put Framelimit to auto, enable cheats and make sure you got the patch added and checked and you should be good to go. I just played (even with HD textures and at 4x IR and 2x AA). Didn't even have issues with saving anymore.

Is there a specific version of Ishiiruka I should download or just the latest one?
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02-23-2015, 11:43 PM
#49
StripTheSoul Offline
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Just the latest one.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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02-23-2015, 11:50 PM
#50
Zooke Offline
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(02-23-2015, 08:10 PM)Tomslucky7 Wrote: **Edit #3** Nevermind. I fixed it again. I enabled vbeam (right click game > properties > make sure VBeam Speed Hack is a checkmark, not a box) for sure and set the framelimit to auto. Using XAudio2, the less smooth 60FPS patch, and Kodiack's dolphin recompile

This way works perfectly for me.
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