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Game Modification: 60 FPS Hacks and Patches
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Game Modification: 60 FPS Hacks and Patches
06-15-2016, 04:44 PM
#131
JosJuice Offline
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Is the code enabled as a Gecko code and is Enable Cheats turned on?
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06-15-2016, 04:45 PM
#132
Noah16 Away
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Yes, all it did was make the gamecube logo take around a minute to show up. I even tried going all the way to into a level and it was still running at 30fps 100% emulation speed.
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06-21-2016, 02:34 AM
#133
trihy Offline
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(06-09-2016, 06:03 AM)ExtremeDude2 Wrote: Have you tried PAL60?

Yes, but it s the same, no changes.
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06-25-2016, 10:57 PM (This post was last modified: 06-25-2016, 11:01 PM by kamild1996.)
#134
kamild1996 Offline
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(06-15-2016, 04:25 PM)JosJuice Wrote: To avoid the audio problems, use this 60 fps hack instead of the one you have: https://wiki.dolphin-emu.org/index.php?title=Super_Mario_Sunshine#60FPS
Spoiler: (Show Spoiler)
I added and enabled the hack but now the game won't start. It just freezes like this:
[Image: 3IcXpqy.png]
Tried on the USA image.
nvm, restarted Dolphin and seems to be at 60 fps now. Thank you!
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07-12-2016, 10:05 PM
#135
djneo Offline
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hey guys,
I would like to ask anybody here who could make NHL 2k11 (originaly runs at 60fps and 30fps) run at 60 ALL THE TIME.
I understand not a lot lot of people here plays this game and it takes some work, so I would even donate anybody who would help me with this.

Thanks a lot in advance! Smile
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07-13-2016, 12:57 PM
#136
JMC47 Offline
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You could probably just overclock the Emulated CPU to make it run at 60 FPS all the time.
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07-16-2016, 03:07 PM (This post was last modified: 10-24-2016, 10:33 AM by Super David. Edit Reason: Added PAL version of Mario Kart Wii code )
#137
Super David Offline
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I recently made codes to allow Mario Kart Wii and Metroid Prime 2 (Gamecube) to run in 60fps in multiplayer. As far as I know, no one else has already made these codes, but I will remove my credit if someone else has. I know Metroid Prime 2 already runs at 60fps on the Wii Trilogy, but it could still be useful if someone only has the GC version. For Mario Kart Wii, I noticed that a .dtm replay file won't play back correctly if forced into 60fps in the middle of a race, even if items and computer players aren't involved. I'm not completely sure why that is, but I have doubts that I would be able to play back old 30fps recorded matches in 60fps, even if I could fix that. I also made a video of Mario Kart running at 60fps in multiplayer. https://www.youtube.com/watch?v=uM1eNLzs2hU
Mario Kart Wii
$60FPS in Multiplayer [Nick Reynolds]
004250D4 00000001
0029FD69 00000000
$Always 30FPS [Nick Reynolds]
004250D4 00000002
0029FD69 00000002
PAL version
$60FPS in Multiplayer PAL version [Nick Reynolds]
00429454 00000001
002A40E9 00000000
Metroid Prime 2
$60FPS in Multiplayer [Nick Reynolds]
003C5AB1 00000000
$Always 30FPS [Nick Reynolds]
003C5AB1 00000080

I also made codes for Luigi's Mansion, Sonic Heroes multiplayer and Resident Evil Umbrella Chronicles. All 3 of these are pretty useless since they only cause the game to run at double speed and I don't know enough about this kind of thing to be able to make them work correctly. Sonic Heroes needs overclocking on Dolphin to run at double speed in multiplayer. In Umbrella Chronicles, I noticed the camera moves at the normal speed, but the bad guys still move at double speed.
Luigi's Mansion
$Double Speed
003A3607 00000001
Sonic Heroes
$Double Speed in Multiplayer
0042BE81 00000001
Umbrella Chronicles
$Double Speed
004D3343 00000001
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07-16-2016, 07:07 PM (This post was last modified: 07-16-2016, 07:09 PM by StripTheSoul.)
#138
StripTheSoul Offline
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(07-16-2016, 03:07 PM)Super David Wrote: I also made a video of Mario Kart running at 60fps in multiplayer. https://www.youtube.com/watch?v=uM1eNLzs2hU
Mario Kart Wii
$60FPS in Multiplayer [Nick Reynolds]
004250D4 00000001
0029FD69 00000000

Whoa, dude, this is exactly what a lot of people (including me) were looking for! 30 FPS in a racing game just feels awful (especially when you have seen it run in 60FPS before). Thanks a lot!

Sorry for noob question but where does this go? Gecko codes, AR or Patches?
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07-16-2016, 07:39 PM
#139
Admentus Offline
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Works fine as AR.
Super Mario 64 - Super Smash Bros. 64 - Mario Kart 64 - Zelda 64 - Star Fox 64 - Patreon - Discord
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07-16-2016, 09:52 PM
#140
StripTheSoul Offline
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Alright, thanks!
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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