• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 496 497 498 499 500 ... 1189 Next »

Game in constant earthquake
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Game in constant earthquake
02-06-2015, 04:03 PM
#1
NaliD
Unregistered
 
So I'm playing Dragonball Z Budokai for Gamecube, and it's just constantly shaking up and down. In a fight, cinematic, everywhere. I don't know why since this is the only game I've had a problem with. Maybe it's a bum ISO, I don't know, but it's making it pretty unplayable. Any help would be much appreciated.

Also I'm not even sure if this is where this goes, so sorry in advance.
Reply
02-06-2015, 11:53 PM
#2
haddockd Offline
Dolphin Addict
*****
Posts: 838
Threads: 31
Joined: Jun 2011
Can you post a quick video on the issue and also your settings? We will also need what build of Dolphin you are using Smile
i5-8600K @ 4.5 GHz
GeForce GTX 1080 SC2
ASRock Z370 Taichi LGA 1151
CORSAIR Vengeance LPX 16GB 2400 DDR4
SAMSUNG 970 EVO M.2 500GB PCIe SSD
Indigo Xtreme TIM
Phanteks Pro ES614P Black Steel Case
EVGA SuperNOVA 750W PSU
Windows 10 64-bit
Find
Reply
02-07-2015, 12:55 AM
#3
mbc07 Offline
Wiki Caretaker
*******
Content Creators (Moderators)
Posts: 3,562
Threads: 47
Joined: Dec 2010
Try enabling virtual/real External Frame Buffer, it generally fixes issues like that...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
Find
Reply
02-07-2015, 05:17 PM
#4
NaliD
Unregistered
 
I'm taking after you two and have my specs in my signature. I tried enabling it, Virtual made it so that the game was squished upwards, Real made it so there were like five overlapping copies spread across the screen in a line. Umm any advice on how I would take a video of it? As far as settings go, my Fullscreen Resolution is at 1920x1080, Backend is OpenGL, only thing checked under Other is Hide Mouse Cursor. Enhancements I have Internal Resolution at 4x Native, which I have messed with and seems to not affect anything for this game, Anti-Aliasing at 8x, Anisotropic Filtering at 16x, Post-Process is off, Scaled EFB Copy is checked as well as Per-Pixel Lighting. Depth and Convergence are also all the way on the right. I didn't change any of the hacks, I have Ignore Format Changes checked, EFB Copies are enabled and it's on Texture, Accuracy is all the way on Fast, XFB is disabled, Fast Depth Calculation is checked. And I didn't mess with Avanced so none of it is checked. Is that all I had to report? Also I didn't change anything under the Configure options.
Reply
02-07-2015, 06:23 PM
#5
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,542
Threads: 29
Joined: Feb 2013
This is a known issue with the first two Budokai games. I think it's some kind of missing XFB feature we're not emulating that's needed to fix this.
Find
Reply
02-08-2015, 04:01 AM
#6
NaliD
Unregistered
 
D: so I'm separated from my games once more?
Reply
02-08-2015, 05:16 AM
#7
haddockd Offline
Dolphin Addict
*****
Posts: 838
Threads: 31
Joined: Jun 2011
Of course not silly. You can always play it on your console until the issue is resolved Smile
i5-8600K @ 4.5 GHz
GeForce GTX 1080 SC2
ASRock Z370 Taichi LGA 1151
CORSAIR Vengeance LPX 16GB 2400 DDR4
SAMSUNG 970 EVO M.2 500GB PCIe SSD
Indigo Xtreme TIM
Phanteks Pro ES614P Black Steel Case
EVGA SuperNOVA 750W PSU
Windows 10 64-bit
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode