Hello, I am trying to run Xenoblade chronicles and the game is rather slow (25-30FPS), and hangs a lot.
I do not know if that is a problem with this specific game or a general problem as this is the only game that I own.
Configuration:
Enable Dual core: On
ENable Idle Skipping, On
JIT Recompiler
DSL Emulator
Xaudio2, 48000Hz
===Graphics===
D3D9
Display: 1920x1200
native Internal Res
AA Off
AF: Off
Per-Pixel Lightning: On
3d Vision and Force Texture FIltering On.
======Hacks===
Skip EFB Access from CPU ON
Ignore Format changes: On
EFB copies: Virtual and RAM enabled.
EFB Disabled.
Other: Disabled Per-Pixel Depth and OpenMP Texture decoder checked.
Any assist would be appreciated.
I do not know if that is a problem with this specific game or a general problem as this is the only game that I own.
Configuration:
Enable Dual core: On
ENable Idle Skipping, On
JIT Recompiler
DSL Emulator
Xaudio2, 48000Hz
===Graphics===
D3D9
Display: 1920x1200
native Internal Res
AA Off
AF: Off
Per-Pixel Lightning: On
3d Vision and Force Texture FIltering On.
======Hacks===
Skip EFB Access from CPU ON
Ignore Format changes: On
EFB copies: Virtual and RAM enabled.
EFB Disabled.
Other: Disabled Per-Pixel Depth and OpenMP Texture decoder checked.
Any assist would be appreciated.