(12-05-2009, 08:39 AM)Xtreme2damax Wrote:(12-05-2009, 07:47 AM)Oehr Wrote: gsdx uses dx10?!
and no you cant just "patch" something so that it uses directxXX technology. if its written for directxA, it doesnt use directxB. its like patching a app intended for mac to run on windows. just not that extreme. If you want to use the features that come with dx10 or 11, you have to rewrite the plugin. the games wont look more awesome, but there might be a small speed boost when done properly. other than that, not necessary!
Gsdx actually can use DX10 and DX11 to render PS2 game, it is also faster and more stable than the DX9 version of Gsdx. The PS2 doesn't use DirectX, it uses an in house derivative of OpenGL. With emulation it is possible to render and output graphics using the DirectX API.
wish that guy worked on the dolphin emu . he seems to be pro.He enables sse4 also wich i dont know what it does but probably boost fps
