(02-26-2016, 01:50 AM)DrHouse64 Wrote: What I'll say may be not very accurate but,
VERY generally speaking, for me there are 3 main types of consoles emulators : very-hacky ones, balanced ones (like Dolphin) and cycle-accurate ones (like Higan or CEN64). Once a emulation-strategy is chosen (hacky, balanced or accuracy) and development have begun, it's impossible to change it unless if the dev team rewrites (or adds) -pretty close to- all parts of the emulator with new algorithms, which is almost the same thing than restart from scratch.
That's interesting. I was under the impression that most emulators start off very hacky just to get something running...then as development progresses or more is known about the hardware, more emphasis is placed on accuracy.
